Need help creating a 1 punch = 1 kill game

I’m trying to create a 1 punch = 1 kill game with mercy as the queen who resurrects people and has higher hp, players need to combine ultimates to take out the enemy queen while protecting their own queen.

Is there a way for a random player to be given the role of mercy if no one picks her?

Is there a way to shorten the hero selection time down to around 5 seconds?

Thanks,
Hikiko

For hero selection time, use Set Match Time when the game starts. May want to set it to 8 seconds to give you a few extra to load in.

For the Mercy pick, you’ll want something along the lines of

if (Players On Hero(Mercy, All Teams)) == Empty Array
if (Count Of(Players On Hero(Mercy, All Teams))) == 0
(You can use either of the above conditions)
Start Forcing Hero (Random Value In Array(All Living Players()), Mercy)