You know, I like H1story’s idea here but I can kinda understand if what you craved from it was absolute insanity. Myself though, I always hated when you’d wind up with a badly imbalanced set of teams in the enemy’s favor and I’m sure it sucked for the enemy when it happened in mine. But I do get where you’re coming from.
I honestly think they shouldn’t muddy the waters so to speak. Keep original Mystery Heroes in Arcade but make Competitive Mystery Heroes have the limits for balance reasons.
Competitively speaking, it should be a mark of accomplishment if you make it to GM or T500 as a DPS in Comp MH because it shows that you are proficient with ALL the DPS heroes instead of 1 or 2.