My take on the ExC changes before and after testing them

Initial thoughts
Disclaimer: These are my thoughts without testing the changes so they are driven by emotion more than logical reasoning
Moira

Biotic Grasp

  • Attach angle reduced by 37%

Not exactly sure what the meaning of this is but I assume it makes Biotic Grasp harder to hit people with.
I like the overall concept of the change as I do think it’s too easy to get value out of her kit

Biotic Orb
Damage Orb

  • Damage radius reduced from 4 meters to 3 meters
  • Projectile slow amount after a target is found increased from -72.5% to -80%
  • Damage-per-second now scales based on how close the target(s) are to the Biotic Orb
    • Between 0 – 1 meter: It will deal 150 damage per second
    • Between 1 meter – 3 meters : Scales linearly down from 150 to 25 damage per second
    • Note: The normal damage orb on live is always 50 damage per second
  • The total potential damage the Biotic Orb can deal is unchanged: 200 damage total

This seems rather absurd. She can just fade in and easily melt the backline. The speed buff doesn’t help. It you throw the orb at the enemy team it will be able to get all of the value out of the orb instead of, say, a bit getting past and bouncing around.

I do like the radius reduction though as it makes the chance to get randomly finished off by a stray Orb more unlikely.

Fade

  • Now phases out all allies within 6 meters (and self) for 1 second after exiting Fade
    • Phasing makes a hero immune to all damage and effects. It will work exactly like Reaper’s Wraith Form or Moira’s own Fade effect in this regard

Dear lord what are they thinking? She has a defensive ult on a 6 second cooldown. Team got graved? Fade sand save your team.
Sigma hit a huge Gravitic Flux? Fade and save your team.
It’s just rediculous how broken it sounds that it isn’t even funny

Genji

Shuriken

General

  • Damage decreased from 30 to 28

Secondary Fire

  • Recovery increased from 0.65 to 0.75

What the hell??? This is rediculous. The damage buff is the biggest thing that he needed. I know what Genji needed some changes but his damage should have been a last resort thing. They should nerf is ult charge and maybe deflect instead.

The recovery time nerf seems fine though

Thoughts after some testing and consideration

Moira

Biotic Grasp
I don’t really feel the difference. I don’t have the worst aim so that might help but I would imagine that players that have worse aim should have a harder time getting value out of it which means she should be worse at the lower ranks which I see as a good thing.

Biotic Orb
Not actually that bad of a change. Still bad, grant you, but not as bad as I first thought.
The fact that it only does 200 damage max does help when considering it.
It does make it harder to get max value out of her orb, but my issue is that she can throw it into the middle of the enemy team or the enemy backline, do a fair amount of damage and get full value out of Orb which means she get ult even faster than she already does

Fade
I was right.
I tested it against Zarya and her team can walk away in time.
Tested it against Gravitic flux and if timed right, which isn’t hard as I did it first try, it saves the whole team.
Tested it against a Dragonblade and it works like a charm as it allows her team an extra second of invulnerability to kill Genji.

I like how it adds more depth into her kit, I do like the idea of a cleanse ability, but this is just too good. It counters most things in this game.
It does add some skill to her kit, but I feel like that is made up with the fact that she is invulnerable for 1 more second and makes her team invulnerable as well thus taking away even more risk from her kit.

Genji

Shurikens

I still think the damage nerfs aren’t what is needed. He needed an ult charge nerfs, not this.
Getting kills is inconsistent, just like before. It feels bad and it feels like Genji is becoming a blade bot once again.

As for the recovery time, it feels off, more than I thought. I could probably get used to it and it makes sense, though not as much sense as an ult charge nerf.

5 Likes

Do you have a replay code?

Been playing since it went up, and I have yet to have a game where the Moira buff did anything of actual value and I really want to see it happen

I did it in a custom game with some friends, don’t think I can find a replay of that

Sorry, but I’m not very fond of waiting in queues to play Moira

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i don’t think you make a good argument for yourself by saying you tested changes in a controlled environment and not in actual matches

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The conditions that were put into the game are the same conditions that would happen in a regular game.

Team got graved by the enemy Zarya and our Moira faded and we were able to walk away in time. If you doubt me you can test it yourself.

Damn it, I have been trying to find it happening in a real environment with mostly random players like in a real game scenario

I’ll go ahead and solo queue and see if I can get ya a replay.

I mean, I’ve been playing since it dropped and have yet to have a game where the changes to Fade actually mattered or were important team winning events

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Interesting, what comps did you face?

Double Barrier mirror
A bit of Dive

But mostly just… Random comps, lots of Zarya and Roadhogs

I’ve played as Sigma, D.va, Genji, Torb, Ana, and Baptiste to see how it effects the game around me rather than playing Moira herself

I see, so you haven’t played Moira yet?

Not yet no, I want to play against her more before I play as her to see how easy it is to work around the Fade and whens a good time to be agro against it

Only problem is I haven’t had a chance for that to really happen. It’s mostly just… It happens, and then things keep going as before

Even as Ana, It’s pretty easy to work around Fade to land Anti-heals

Fair enough, I’m currently in a game and will post the replay for people to look at and judge me for my terrible gameplay :slightly_smiling_face:

PAACQ6

I wasn’t able to fade when they used Gravitic Flux because I have bad ability management with it.

Though that doesn’t change the fact that someone that is better than me could have done it.

I mean nothing about the skills, or the playstyles or whatever

But that just looked like a generic game of OW to me

The Fade stuff didn’t have any key effect on the match, neither team took advantage of it, people still died to Sigma AND D.va’s ultimates more than once

That doesn’t seem overpowered or broken to me?

You can’t really judge the state of a hero off of people that can’t play them well.

I person with no hands wouldn’t be able to play Genji that well, does that mean he isn’t overpowered or broken?

i mostly agree i guess

we do definetly need a cleanse ability but im not sure if tacking it onto fade is a good thing, especially tacked onto something as strong as a team wide “phase out”

it should be a completely separate ability on like a 12-15s cooldown, or atleast increase fade CD to make up for it

That doesn’t matter?

When the Genji buffs were first put on the card, everyone was able to make Genji work. You didn’t need to lean anything new about the hero, or find a new skill floor to start from

I have yet to see any actual definitive proof that the Moira Fade changes are actually as effective as people claim. It’s a lot of “Oh maybe” or “Maybe a better player could!” but I have yet to see that happen outside of a testing environment in a real game

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Well, you can’t

Grav has a 6m radius, most heroes have a 5.5m/s movement speed, so unless they have any movement abilities they’re still stuck.

Flux lifts people up well out of the 6m radius for Moira, and it would require very good timing from Moira to save people just as they’re getting picked up.

It comes into its own when dealing with shatter or self destruct.

While Self Destruct was weak already, I’m game for more Earthshatter counters that don’t require another Rein.

That and it’s the Anti-Nade cleanse we need and it can help make Ashe’s Dynamite less OP.


There's a second opinion for you.

Can you really walk out of Grav? It has a radius of 6m and Overwatch forward walking speed is 5.5m per second, so it shouldn’t work going by the numbers?