My take on "5v5 vs 6v6” post

  1. This could have been addressed/released a year ago, but it’s only because negativity and game quality has got to this point they were actually made to address it.

  2. They’re more worried about queue times than actual game quality. What’s the point if you get a game quickly when it’s not even enjoyable.

  3. Lack of transparency around data they use to decide things, and how they represent it. Post role queue includes the time they forgot to run the game or change anything for over a year, so how credible that data is remains a mystery. And remember, they have the data but have done an excellent job with game balance/s

  4. It almost sounds like they don’t want to admit the changes they’ve made since launch that has butchered this game, and this is a desperate move to try get back some of the old later base. Almost afraid of what they think is a good implementation of 6v6

Well free to disagree, but I don’t have alot of faith in the current Devs, hope they manage to change my mind