My opinion on Elo hell

It doesn’t exist. It is just the rank that you win roughly 50% of the games at, aka, the rank that you belong.

2 Likes

I think it can exist, but it is psychological. Just someone’s mentality holding them back more than their skill.

7 Likes

I agree. It isn’t like a literal place is my point. I got out of my “elo hells” when I started playing to improve by watching top 500 vods on zarya and getting coaching from a gm. Everyday, I would go into LFG and look for master/gm/top 500 coaches to help me out. I yearned for improvement is basically what I did.

Elo hell does exist. It exists because the player doesn’t realize the win state to get out of their rank so they keep doing the same stuff over and over again and hope that small incremental improvements in mechanics or game sense will carry them naturally to the next rank.

That’s what people don’t realize. Each rank plays differently, so improving on skills needed for your current rank helps you less and less as you go on. You eventually need to learn the new skills needed for the next rank.

Facts. Also, people believe that since they can hold their weight in a 2400 game means that they deserve to be plat. Plat players can carry that 2400 game or an even higher sr. That is a big difference that I notice. Elo hell is the rank you can’t carry games in.

I don’t believe it exist because otherwise I wouldn’t have been able to go from gold to diamond by practicing and improving HOWEVER, I don’t think the current skill system is good enough. A lot of matches are lost because players are nowhere near the level of skill that they are supposed to be in and it creates inconsistent matches, there are matches that are just a complete waste of time, sometimes you get toxic players that affect the outcome too much, etc. Basically I think that if you have the skill you can eventually climb but it’s going to take a LONG time to do it because you are going to lose a ton of games in which there was nothing you could do about it.

I disagree, I think its justified by someones mentality because they dont want to believe the fact that this is their skill rank.

Elo hell is real.

Bash me later; I’ve messed with this on more than one account (no, not torturing people in lower ranks). I’ll vary my participation for different extents of time (let’s say ten matches of effort before ten matches of sitting around with my thumb up my butt).

During extents of being the jerk who doesn’t earn a participation ribbon, I find that the first few matches will drop me in with people who do the same, but it will mostly put me in with more active and focused players afterwards. Once I decide to be more active, the first few matches put me with others who are more active, and they’re atrociously easy. After those first few, though, I wind up finding several teammates tucked away in a cozy corner.

Elo hell is definitely a thing, but I won’t say that skills aren’t a factor altogether. It’s just that you’re not going to climb if you’re not constantly making drastic contributions.

Yeah, climbing takes a very long time tbh. But so long as you are gaining more sr than you are losing, then you will climb. I climbed out of plat on this account in like 50 games with like a 70% win rate on zarya. Obviously that is a 70% win rate but it still took me over 50 games to do so. Imagine if you had a 60% win rate or 55% win rate. It takes hundreds of games. If you consistently outclass your opponents over a long period of time, the game will realize that you deserve a higher rank and will rank you up.

You do realize that if the more Blizzards machine learning matchmaking algorithms actually work as intended to the more statistically impossible it makes it for you to rank up or down (except ranking down is still easier as it requires less and up always requires more)

If it worked as it should a machine learning ai that controls matchmaking would initially not interfere much in the beginning as it is primarily still learning meaning that primarily most of the Actual ranking happened in the early days of overwatch and your of your account before it progressive gets better with more games played and you essentially get frozen in more and more at whatever rank your in the closer you get to the target 50/50 chanced games because statistically overtime for every step forward you will take one step back.

Meaning that going from bronze to GM was a lot easier back in the day and the ones in the higher ranks are only maintaining higher ranks because of the same system that keeps players down at the lower ranks.

This presents a problem because while everyone would be stuck at rank only the ones stuck at higher ranks would get to play highrank games and technically would still be better simply because the other ranks never get the opportunity.

This is just your opinion. FIrst of all, OWL and Contenders pros are able to do unranked to gm/top 500 on a fresh account all of the time. They also have coaching which means they are constantly improving. So, I don’t think they are just maintaining the rank that they got before. I think that you could argue that is an insult to their skill. It is like telling warren buffet that he is only rich because of the time period he grew up in. Warren Buffet has extreme skills in investing that he learned over years and years of practice. Similar to gm players, if warren buffet had to do it again, he could make millions of dollars easily.

Of course, they are the same ones who can get the Top Stats that serve as the cap to the rest of the player base but it should technically be as easy/hard as it is for a long time top 500 to climb from the pits of bronze back into his ranks as it would a long time gold climb back into his ranks if the system were in fact fair as the difficulty for each player should scale accordingly. So if you are a solid gold or know anyone who is a solid gold, be my guest try doing climb to those level and if no systematic biases exist it will be just as simple.

But from what I’ve seen, no. No its not.

Dunno. My accounts average 60-80% win rates on my mains (tank/support) and still barely etch-out positive SR gains throughout a season (playing roughly 7-10 hours on each role).

The SR system needs to be reworked somehow. No idea how, they don’t tell us how those algorithms work

That feeling when you one step away from obtaining new rank and then you lose? :smiley:

That happens to players who switch a lot during match. Successfully capture point using one hero, then switch and lose entire match

Thats wrong.
Any GM player can reach GM anytime he wants. If youre not worthy of your rank, youll get kicked out of there.
Especially now when you start new season at 3900 lol

Oh It does! But it’s social construct enforced by layer of your stacked biases and overconfidence.

Ya. I don’t do that. Mainly Rein/Ana/Winston - situation dependent and typically stay on one hero the entire match. Don’t site the old magics to me, child :stuck_out_tongue:

Just curious, can a gold, plat or diamond just as easily do the same do the same?

And it’s very easy to say something that has already been done, by a different person, at a different time. Realistically neither do I expect anyone start live twitch broadcasting theyre rise to their respective ranks from bronze to test confirm these things. But the ”it has” an “it can” carries the same weight as me telling you or the average person making a fire out of scratch is simple just because a caveman can.

As far as I’m concerned, only the ones who have done it has shown they individually can. Doesn’t mean you or anyone else could.