My aim is good but i always click early

how can i get rid of this bad habit? i was watching my replays and noticed i always shoot before i aim. thats why i miss a lot. i can line up my crosshair on enemy with no problem.

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Slow down your aim and only click when you know you’re on the target. This really helped me.

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Do some Kovaaks, seriously

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Overwatch hitboxes are weird so aim trainers in game would be better.

Not as weird as you think, a lot of scenarios you will see have a lot of the same mechanics involved.

For example, when you click, you may be clicking too late. Because by the time your target is in the crosshair, and you click, they’ve already moved past it. So you need to get good at reading where the target is heading, and aim slightly ahead so by the time the shot registers it’s dead on.

You also need to consider your own movement, you may a shot lined up then press A or D at the wrong time and throw yourself off. Those kind of habits are hard to correct in Overwatch because a lot of the Aim Trainers are too erratic with bot movement, or have so much going on it’s hard to focus on one key aspect.

Yeah i also mess up my shots with ad spam.

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The problem I have with kovaaks though is that it promotes standing still. That’s why I prefer in game aim trainers.

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Look up Dodge scenarios, when the bar is green you shoot, if it fills up you earn less points. Those scenarios will help out a lot, some of them are already there for Ashe and the Viper.

Wait, there are movement scenarios? Ima take a look at this.

This is called undershooting. If you have lowered your sens it happens a lot, where your arm thinks you have naturally reached the person but your sens is much slower. You need to also train your movement aim, as strafing is incredibly strong

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Play a warm-up game where you only shoot when you know you’ll hit them.
You’ll shoot alot less, but it’s a great way to get yourself in the habit.
In order to get faster, you have to start slow.

When you rush your shots, itll actually take longer to kill someone because you’re spending more time missing than you would spend by just taking your time.

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You can move in the scenarios and I use this
About this routine

The Overwatch routine below is effective practice, because it includes scenarios that are very closely related to in-game situations, such as Popcorn GTI where you need to track a target precisely and accurately so you can maximize your damage output. Ground Plaza Sparky v3 OW also adds an important element like smooth and fast tracking with fast reacting to blinks and instant acceleration movement changes. This applies to heroes like Soldier and Tracer Smoothness is always useful and helps you use the right amount of tension so it’s easier to be precise. Both Plaza High and Low ground are optional, but can be useful if you struggle when you’re angled at a disadvantage or advantage. The hybrid scenario Air no ufo no skybots Click should help you focus on reading a target and constantly reacting to its direction changes, while timing your clicks consecutively on the target in order to eliminate it (McCree, Ashe, Ana etc.). Basic types of switching scenarios should still be useful for Overwatch as well, because you learn to read targets, acquire them and switch quickly then eliminate them efficiently. The clicking scenarios should apply to all the click-type heroes such as Widowmaker, McCree, Ashe, Anna and even Reaper & Roadhog. All the movement type scenarios are useful so you can learn to take advantage of your movement to line up your shots better.

KovaaK 2.0

60-90 minutes

  1. Ground Plaza Sparky v3 OW or CLS Headshot OW or MLS Headshot OW - 10 minutes

  2. Try GP Sparky OW Thin for more challenge

  3. Try CLSI Headshot OW or MLSI Headshot OW - (CLSI stands for Close Long Strafes Invincible and the MLSI stands for Midrange Long Strafes Invincible)

  4. Try Close Fast Strafes (easy) Invincible alternatives for more reactivity

  5. Try Thin Gauntlet, Centering I, Centering II or Smooth Thin Strafes as alternatives to work on smoothness

  6. Try VSS Close-Mid Long or VSS gpaio for more varied strafes

  7. Try Midrange Fast Strafes Invincible to work on reactivity from further away

  8. Air Divine or Popcorn GTI or Smoothbot Invincible Goated - 10 minutes

  9. Try Air no ufo no skybots small for more challenge

  10. Try Air 2 Smooth to work on smoothness on both horizontal and vertical angles

  11. Try Smoothbot Unvincible Small Goated for more challenge

  12. Try Overhead Jumps to practice tracking a target that jumps over you

  13. Try the regular Air to work on more reactivity and vertical angles

  14. Try Popcorn GTI to work on vertical smoothness and precision

  15. Plaza High Ground Sparky or Plaza High Ground Easy - 5 minutes [optional]

  16. Make sure to try these scenarios as High and Low ground scenarios are underrated and can be quite common in-game

  17. Focus on a target that’s angled on low ground and where you’re positioned on high ground

  18. Plaza Low Ground Sparky or Plaza Low Ground Easy - 5 minutes [optional]

  19. Focus on a target that’s angled on high ground and where you’re positioned on low ground

  20. Air no ufo no skybots small click or CLS Headshot Click OW or CLSI Headshot Click OW - 10 minutes [optional]

  21. Focus on higher-TTK targets by just clicking

  22. Try Air no ufo no skybots click if the small version is too difficult

  23. CLS(I) / MLS(I) Headshot Click: Focus on a higher-TTK target with headshots only

  24. Try MLS Headshot Click OW or MLSI Headshot Click OW

  25. Try Overhead Jumps Click to practice clicking against targets jumping over you

  26. Bounce 180 Tracking Sparky or Air Dodge Target Switch - 10 minutes

  27. Try Bounce 360T Sparky for more challenge

  28. Popcorn Sparky or 1wall5targets_pasu reload - 10 minutes

  29. Try Popcorn Sparky Easy if you struggle way too much

  30. Try Popcorn Sparky NoReload if the original version is too difficult

  31. Try 1wall5targets_pasu slow if you struggle way too much

  32. Try Pasu small reload for more challenge

  33. B180 Manwing Sparky or Skeet Clicking - 10 minutes

  34. Try Vertical Hand Warmup small for verticality

  35. Try Bounce 180 Manwing From Above for verticality

  36. Try Manwing microshot for micro flicks

  37. Manwing Strafe Gallery V3 or Close FS Dodge Manwing V2 nomag - 10 minutes [optional]

  38. Try Pasu Dodge ES for more challenge

  39. Try Arc Dodge Click or Popcorn Dodge as alternatives

  40. Try Pistol Strafe Gallery Sparky Small (Good version)

  41. Air Angelic Dodge or XY Tracking Dodge - 10 minutes [optional]

  42. Smaller and slower Air Dodge variant, for more precise type movement tracking

  43. Play XY Tracking Dodge, if you still struggle too much with fundamental movement tracking

  44. LGC3 Reborn Varied OW or Arc Dodge - 10 minutes [optional]

  45. LGC3 Reborn with varied strafes based on Overwatch

  46. Arc Dodge can be played for vertical smoothness

In-game

These game modes should provide decent aim practice outside matchmaking. Tryhard FFA puts you in a situation with all the in-game angles. Aim Arena is constant shooting and the Custom Aim maps offer KovaaK-esque scenarios to practice on all the different aiming styles.

10-60 minutes

  1. Tryhard FFA - 10-30 minutes

  2. Search for “tryhard” in the server browser

  3. Very good practice for realistic scenarios that includes verticality

  4. Aim Arena - 10-30 minutes

  5. Search for “aim arena” in the server browser

  6. Alternatively you could play this in a 1v1 setting

  7. Very little verticality (high or low-ground), but constant aiming/shooting

  8. Custom Aim maps - 10-30 minutes

  9. There are a few decent custom maps made for aim training inside Overwatch

then just don’t shoot before you’ve lined up your crosshair???

I don’t know what you’re looking for here buddy.

I usually just do the sparky fundamentals routines .

stop clicking so early, i hope this was helpful

Why am I not surprised to see you here, jotaro?

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Play projectile heroes

I mean op said that he was under shooting, projectiles require you to overshoot.

He said he clicks too early and projectiles can compensate for that. he should still aim ahead of time thought but that has nothing to do with pulling the trigger early but just aiming (which is what he is claiming to be good at).

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Aim: PRECISION, speed, reaction.
Clicking early means part of bad aim.
Play some Gridshot at Aimlabs 82k Grid Shot AimLab - YouTube