Cassidys magnetic nade is such a joke. wasnt there meant to be a rework? id rather have stun then what we have now.
I don’t get why people are mad about this ability, it has a lot of counters, unlike his stun.
what counters? as far as im concerned its a broken ability. have you not seen clips were it tracks a tracer through blinks? or through walls lmao.
And Tracer still has her second life button.
I wouldn’t say it’s broken but it certainly feels unfair to die against. They are looking to rework it though now that Cassidy can roll through enemies.
all he needs to do is stick you with the nade and shoot you once. an ability that requires as much skill as being able to make cereal (probably even easier) is not broken?
I wouldn’t say broken because it’s more impactful with his range buff. Without it people complained that it was underperforming. It feels broken because Cassidy can shoot and nade for an easy kill and feel unfair. Comboing was less frequent but now pretty frequent given his buffs.
Idk what you’re talking about. I played Magnetic Grenade only in DM and went 6 - 20. Seems pretty underpowered tbh
Honestly would be balanced if they got rid of the tracking that makes it really hard to miss the grenade
I’ve seen it follow a top 50 Lucio around a wall while he was out of sight-line. It can definitely be frustrating. Regarding counters, you have kiri, reaper moira and mei but I can’t think of any others off the top of my head
I honestly feel like it’s retribution for all the times Cassidys used to complain to me about how Junkrat mines “weren’t fair” lol.
So, they gave Cassidy an easier version of my mines haha! Mine at least aren’t magnetic…
somone must be really bad if you cant hit a grenade that deals 150 damage and not hit someone once.
I thought it was 125
Cree will always be a crutch hero that hitscan players swap to.
Always has been always will be.
Doesn’t help that the devs seem to love him as well.
One of the most braindead abilities in the game for sure.