This is the truth about almost all complaints on this forum. Some people do not understand what a competitive system is, how it has to work, and the fundamentally harsh nature of it. They want to be coddled and told they are great just for trying.
Let’s go way back to Overwatch beta. Under intense community pressure for a competitive system, Blizzard released their first attempt towards the end of beta. It was terrible as a competitive system.
You won/lost a flat amount (10 points), and moved up through tiers. Except for the highest tiers, you had all sorts of ways to win additional extra points, but could never lose more points. Go on a winstreak, get the most medals, whatever. So this meant anyone could climb to “masters” just by grinding games, even with a 50% win-rate or lower. In addition, once you hit a tier you couldn’t drop from it, no matter how much you lost. You bottomed out. It also reset you to the bottom of your tier every month (monthly seasons).
Most people harshly rejected this. It wasn’t a competitive system at all. It was a farce, where you simply grinded up every month. At the time, I didn’t understand how or why they would ever suggest this. Now I do. Now, I see people sometimes asking for the same things, because they don’t want a competitive system. They want an easy, grindy, participation trophy.
Blizzard afterwards implemented the competitive system we have now. While it has been tweaked, the core has not changed. Based on the principles of Elo, you have a number that represents how good you are. Win and it goes up, lose and it goes down. The same basic MMR system you see in many games, from CS to LoL to Dota to Rocket League.
This is the most accurate system anyone has created to judge skill. Many truly competitive players have worked, improved, and climbed through the system with great satisfaction. However, many less-competitive minded people find themselves very unhappy with the fundamental truths of competition.
- You can’t win unless someone else loses
Every game is against other real people. You can constantly find threads talking about how they get “unfair” losses. Where are all the people getting “unfair” wins? Who is on the other team of these posters? Everyone gets the occasional bad luck and bad game, but everyone also gets the occasional good luck and good games. You aren’t special.
- You can’t climb unless someone else falls
The extension of the above point for multiple games. In a very real sense, you take your SR from other players. To climb, you have to win more, and cause other players to fall. When you say you deserve to be higher ranked, you are saying you are better than players ranked above you, and that you deserve to push them down lower as you climb up. There is no objective measure of how good you are. All rank is relative to other players.
- You will always fall from your peak
This one is infuriating, the number of people who complain about “falling after a season high” is insane. Stop and think for a moment. After you reach a season high, there are only two possibilities: You either win forever and climb to 5000SR, or you lose and fall. That’s it, that is every option.
“But I shouldn’t drop so far!” Oh, so you expect to hit a new high point in your SR, and then maintain a perfect 50/50? You expect L-W-L-W-L-W-L-W-L afterwards?
Here’s the truth, just like everyone gets bad lucks and drops sometimes, everyone gets good luck and climbs higher than they really deserve. Your season high is NOT how good you are. Where you sit normally is how good you are. Enjoy the peak, be proud of how high you did reach, but don’t pretend that’s your real skill. In a competitive system, it is EXPECTED people will fall after reaching peak ranks.
Okay, I don’t want to rant too long. I wish people would be more open with what they want. Instead, many of these complaints are combined with requests for a “real” or “fair” competitive system. When what they are actually asking for is the opposite.
Can’t climb? Want to blame your system or your teammates? Well guess what, every player with higher SR than you had the same types of games, but unlike you, were able to win more. If you can’t win, you don’t deserve to climb. It’s that simple. That’s the harsh truth of a competitive system.
It doesn’t matter how good you think you are. Win and prove it.