More time queueing than playing

I’m sure its like this for the damage role around all ranks but if you’re not playing at prime times in the day such as the hour after students in your region get out of school, the dps queue times are around 8-10 (15 for high diamond) minutes. I love the idea of 2-2-2 but if I’m spending more time in queue than playing then I would genuinely be better off playing other games.

Now I get it, I could be playing the other two roles but like most people, I play video games for fun not because it is a task. Before others say “deal with it” just know that a lot of players like me (a minority under 49%, but still a decent size of the non-vocal player base who stick to dps) are not willing to wait >3 minutes simply for an “equal” match.

Once again this is not an anti 2-2-2 post, but I hope blizzard can find a way to solve the long queue times before a percentage of the casual community moves to a different game.

Thank you for reading and I would recommend discussion via replies, I am open-minded to productive ideas and would love to hear what others had to say. Please keep this reasonable intelligent and not “oh you play dps so you deserve it”.

kthxbye

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I mean this is what I predicted.

Slowly healers and tanks will get sick of bad dps worsening que times, and slowly people will start to leave.

Anyone who really wanted 222 was thinking short mindedly and forgot about the future

How would you feel about playing in High Plat games as a High Diamond, assuming the enemy team has someone with nearly your exact hero pool and performance stats. Assuming it made the queue time go down substantially.

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Matchmaker does that already.

What? Off-peak matches have always had queue times greater than 3 minutes, much greater when playing as a large stack in middle of the night or early morning.

I also wonder about this:

You mean the displayed queue time or actual queue time? Because for me the queue almost always pops way earlier than the displayed time. Every once in awhile it actually goes the displayed time or even a bit longer, but in general the time shown when you queue up is (for me anyway) an over-estimate of the actual queue time.

Which is fine I guess, over-estimating is probably better because if you have a good ‘average’ guess or and under-estimate, you’ll get people leaving the queue as soon as it goes past the estimated wait time. That’s just human nature, and would make queue times much worse.

I am a bit concerned for low-bronze and high-gm queue problems that have been reported and I think those need looking at, but I think silver through master should be all right with the current matchmaking.

So I don’t know.

What do you mean by off-prime time? How are you measuring those queue lengths? Getting a 15 minute queue at 4am is a very different problem from getting a 15 minute queue at 10pm, and getting a ‘queue time: 15 minutes’ label is different from actually waiting 15 minutes.

I think blizzard absolutely needs to fix que times. At least for quick play. I think it’s absolutely crazy that if you want to play dps at all you have to way 10 plus minutes for a 5 minute quickplay game. That is not quick play. That is long wait little play. If I’m going to wait 12 minutes to play I’m
Going to want to do at least both sides of a map before waiting another 10+ minutes. I get comp, but then people who aren’t trying pick comp cause they want more play time causing my sr to drop.