She’s able to pump out a ton of damage and healing congruently.
“But it’s just raw numbers,” I can hear you say. Raw numbers matter a lot when she’s able to put out enough damage to be an additional DPS while pumping out as much healing as her co-healer. She’s not giving up any mobility to do this, either.
“She’s able to pump out a ton of damage” - hahhahahhah you are joking right? xD
" and healing congruently." - the momment it runs out she’s screwed. can’t heal anymore outside of orb.
"Raw numbers matter a lot when she’s able to put out enough damage to be an additional DPS " see, dps can kill tanks, moira can’t lol. and she’s focusing on dmg than her team dies because she doesn’t heal.
man i love this forums srsly, back in ow1 ppl complained, she got nerfed and reworked and now the f2ps come here to complain
So high dmg isn’t actually a great thing. You want critical kills anyway. Numbers good like solo kills matter more. Dmg is one thing, critical plays is another
Moira needs a rework honestly. I don’t disagree that she is strong in low rank because she can just autotarget people that can’t aim back, meanwhile at high rank, she can’t even be on a dps’s screen for half a second without dying, and then also provides no utility to the team. I think they either need to create utility in her kit, maybe try more weird stuff like that decay orb experimental, or remove the autotarget on her right click to validate it doing more, along with other changes I can’t really imagine at the moment.
supports have the smallest roster in ow
and only 2 of them are good enogh
but everyone just wants them nerfed because they should be as easy to kill as the aim training bots
moira doesn’t need anything but a better class of opposition. like, bait out her fade and she melts easily. her bouncy hurt ball isn’t going to hold a point or stop a tank. sounds like a skill issue to me, tbh.