I wanted to share some feedback regarding Moira’s current state in the support lineup. While I understand her role as a main healer (let’s be honest she never is. She’s a 3rd dps) who needs to deal damage to resource her heals, her kit currently feels overtuned and too forgiving when compared to the rest of the support.
Here are the main areas where I feel Moira is creating an unhealthy balance
First of all Low aim requirement vs. high value: Moira is the only support who essentially does not have to aim to get value. Her primary fire soft-locks onto targets, making her damage incredibly consistent. In contrast, other supports like Ana, Baptiste, or Kiriko have to land precise skill shots to deal damage or defend themselves. Even dps needs to aim.
Second of all excessive range and damage: The range on her Biotic Grasp feels too long, allowing her to pressure squishy targets from a completely safe distance. When combined with her Damage Orb, her total damage output easily rivals or exceeds other support heroes, which feels out of place for the role.
Overly forgiving survivability: If Moira positions poorly or gets dived, she can easily bail herself out using Fade. Other supports have to hit a sleep dart, land a headshot, or rely heavily on positioning to survive. Moira gets a free escape tool on a short cooldown while simultaneously self-healing through her life-steal.
i guess mercy is in a bad state since you seem to have forgotten she exists
she (moira) also only provides damage and healing, absolutely nothing else, which is a fair trade
It’s a beam weapon and isn’t really much different from Symmetra or Zarya. It gives the illusion of locking on without actually locking on. It doesn’t do that much damage.
If you’re having trouble with her survivability, bait out her fade.
If you’re struggling with a Moira that’s more telling about you than anything else. Skissue.
the support roster is at least a bit overtuned but moira is definitely not the biggest offender… Very strange take imo. Like JPC, Doc, Kiri, Lucio, Ana, are all significantly better than moira. She’s in the same kind of tier as baptiste and mercy imo. They can take over a game very occasionally but it’s like… do they need nerfs? Not really.
If you’re malding cos she’s low skill, just get better and click her head. She falls off hard in higher ranks and so does her pickrate too
Although I find this thread entertaining as moira is fine.. mercy has rez which is so much more than just healing.
Her damage boost also increases ult charge so if your dps has a fight winning ult, they get more ults per game. Ult economy is not being something that most casual players care to think about, but is definitely something that still wins games even if you’re not conscious of it.
There’s a lot more to mercy than just heals. Which is why the devs have stated that mercy is one of the few heroes whose actual performance is vastly different to player perception of her power.
Players perceive her to be weak or mid, but she has never been weak or mid at least in owToo.
The cool thing about her damage orb is that if you walk the opposite way she launches it, it’s pretty useless
And then you can crit her and force her to heal orb or fade
So unless she approaches you in a hallways where she can bounce that orb off the walls you should generally have her beat in a 1v1, or at least force her to fade away
LOL. Yeah sorry I played too much DBD and adapted some of my slang from it. Which honestly is probably a bad idea considering how toxic their community is. XD
Skissue, take a tissue from my bog roll. That’s actually so funny.
it’s an auto locking/massive aoe beam that cannot be missed, it self heals automatically, it has infinite ammo, and it has the range of domina’s beam. this is on a support hero btw
you also have to bait out her heal orb
nearly the entire ladder up to masters struggles against that hero. she is so over tuned that she was played in pro play, which is usually where they play heroes that take a life time to perfect
It’s been debunked years ago. It’s only a soft lock-on. Anything that comes between her and the target intercepts it.
Domina’s beam is 25 meters while Moira’s is 20 (the former also has a perk that increases this to 30 meters). Domina’s beam’s final attack can also headshot (that last part isn’t a beam, but it’s still something Moira doesn’t have).
Strange how with all those strengths in isolation, it’s still one of the least threatening weapons in the game to anyone with even a slightly good game sense.
If you can’t bait her orbs out (which you really should with any slow ability like orbs), just play D.Va. She’s Moira’s #1 counter.
If she were ‘overtuned’, she would’ve been nerfed to the ground by now, yet almost every change made to her since the start of OW2 has been buffs, and she’s still underpicked in higher ranks.
i know that her beam is an auto lock. it’s basically the same thing as aoe because of how easy it is to use
the point is that she should not have an auto locking auto healing beam that rivals the sniper beam that domina has, it’s a 5m difference
there’s other heroes that are good at countering orb, other heroes can cc her out of it, genji can steal it from her with deflect, etc but this hero has so much heal slop that it’s not always as simple as “just bait out fade”
That survivability comes at the cost of any utility. Moira does relatively well when the likes of Winston/Doom plus Tracer/Genji/etc. are running riot because utility’s all well and good, but it doesn’t count for much if the support’s spending more time dead than alive.
As for aiming: if that was the be-all end-all, then people would have major beef with Winston. He got a huge buff two patches ago but nobody cares. Clearly it’s not the end of the world that Moira’s beam is lenient.