Missing some features in workshop

Dear developers,
Allow us change difficulty, role and hero type from standard bots in custom games.

I’m working in some PVE modes using standard bots, sometimes i need increase/decrease bot difficulty and role type from their bots. And we must do this manually. Opening lobby then changing, this is so boring.

Also allow us swap team for all players in lobby. We cannot do this manually from workshop because must exists a free slot.

And again, i beg you to add pathfinding algorithm to dummy bots. Don’t need exactly be linked to bot, just add some way like: Global.myPathPoints = Get Walkable Path(sourcePosition, destination Position) we can loop through this array of points and move manually the bots :man_shrugging:

And for love of lord, use Lua as scripting language in Overwatch Workshop, this UI is too mess and buggy, and you will have problems to add more things to workshop in future.

Do same like in WoW, Lua scripting is the most importand and lightweight scripting language to add into overwatch. Lua can be sandboxed, this mean you can expose ONLY features you want and disable all critical features such as file, os manipulation.

you don’t have to use the built in workshop editor, people have made alternative ways of making workshop game modes including my self

I’m not talking about editor, i’m talking about missing features in workshop itself. Specially pathfinding for dummy bots. Swap players each teams in lobby and multi dimentional arrays.

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