Micro stuttering

I aapreciate there are work arounds for these types of issues however no one should have to change bios settings and run a 3rd party app for what was working 2 weeks ago on some very common components, would like to know what BUG fix nvidia dropped in the last driver for OW and how it effected things because it seems to have made things worse for people

all the noobs will cry drivers immediately. probably not drivers. might be a ram leak if yo use win 10

:joy: I think the game is using around 3 GB of memory which seems normal. I’m starting to think this is just something I’ll have to live with from now on.

löl, driver issues are way more common than memory leaks.
Any time I’ve had issues with framerate, it has resolved by rolling back or updating my graphics drivers… Ofc that might not be the case for everyone but still saying from my own experience, yeah, had way more issues with drivers than memory leaks during my 20 odd years of using PC’s.

Is it a pre-built PC or? Do you know what your motherboard is?

Built it myself. Motherboard is an Aorus Z390 Ultra. I never had any problems with the game until the Sigma patch. :sob:

do you know how to recognize a memory leak? heres the deal the game is loaded into ram, random access memory, if its microstuttering its because the file is not in ram when it seeks and is reading from the hdd, this will do 2 things, your ram usage will climb and your disk usage will climb and you will get micro stuttering. ive just fixed this problem for myself and IT WAS a ram leak. dont listen to pc noobs like DieBEETIS

also to the OP, did you use the tools i suggested?

It doesn’t sound like you have any idea what you’re talking about. Stuttering caused by loading files from disk is an application-specific behavior (i.e. it depends on whether or not the data access is used in a performance critical path) and also has nothing to do with a memory leak.

It wont ever be fixed. Each patch it becomes more noticable. and to the best of my knowledge they don’t have a way to fix it because the game’s core engine isn’t accepting of GPU rendering tasks. I’ve been asking this question for over 2 years now on their forums.

I have that if i have a browser running in the background. It occurse after a while, not from the beginning.

No file is read during a match from the disk!
Textures and all is already preloaded.

unless you have a memory leak…lmfao.

True, but OW doesn’t have for sure. If so, all would suffer that issue after a while of playing.

OW run here for several hours without any issue.

If you happen to use Razer hardware, disable the Synapse application while playing Overwatch, as it has a compatibility issue that causes in-game stuttering.

I also always recommend closing the Blizzard App while playing any game. Even while minimized, it cycles through ad banners that can periodically reload into memory and cause brief stutters when they do.