People love to complain about Ana kiri and bap. Especially top 500 players specifically.
Yet out of the popular supports mercy has the highest win rate and has been trending up since recent support nerfs.
She is the highest win rate “popular support” at every rank on console and pc except gm pc which she has 0.3% win rate lower than bap and is still %2 higher than Ana and kiri. That gap has been narrowing since recent patch
So do Ana bap Kiri really need nerfs? Or are the supports relatively balanced and…. Any nerfs to Ana bap or kiri should also be met with nerfs to mercy?
She’s often the carry hero in low rank games. Nobody can kill her and rez destroys the integrity of the game and makes it so the best team does not necessarily win any more. Perma-pocketing the tank is an easy win.
She is also the most used boosting hero lmao. She might not be that good in a fair match, but if you got a smurfing dps duo, and hard pocktet him, you can easily win most games, since a smurf with pocket usually can easily destroy the enemy team. She is pretty much a wheelchair hero in this kind of situation.
Eh, I’d say it’s because Mercy’s not really as strong as those three. Mercy’s got some real downsides such as single target healing that’s reliable but not bursty, and bringing along no real damage. Meanwhile Ana, Bap and Kiri can feel like they don’t give up enough to justify having tools as strong as they have.
She’s not though. Mercy has lower healing, lower damage, lower survivability, less utility, a worse ult, and less impact than all three of those heroes. And it’s not close either.
Statistically mercy is just as strong if not stronger. People usually just blame the dps hero mercy is pocketing bc mercy isn’t directly doing the damage to them.
Vs bap for example directly does his damage to you
Something to consider as well, is that most mercy mains have got private profiles because we get flamed so much. The mercy mains who have good stats are the ones who have everything open to overbuff, which inflates those numbers by quite a substantial amount I would say.
Mercy is the most balanced she has ever been in overwatch 2 right now. I don’t think she should be touched (at least for the moment anyways. Possibly once the top 4 supports have been brought down a little)
True but it was more balanced by tank stacking and double shields. OW2 hitscans never received proper nerfs when we removed a tank so they’re stronger than ever. Mercy will always be a strong pick by that alone
Symettra has been one of the highest winrate heroes since OW1.
Yet she is trash 9/10 (this is coming from a sym main)
Winrate doesnt mean anything by itself.
Like for example, mauga is currently out and doing well, so mercy since mercy tends to relly more on her team more, if 1 hero is doing better, mercy also tends to do better.
Look at sobjorn, mercy winrate increased when sombjorn was OP, yet mercy arguabbly had gotten nerfed.
There are tons of facotrs you need to look at other then just winrate
Mercy has a good winrate because she’s consistent, that’s it. She’s more consistent than most other support.
Mercy is as good as her teammates are. She has a lower winrate in low ranks than she does in high ranks. Duh.
She has ZERO carry potential. And that’s probably why her winrate is so high. Because she depends on everyone else.
Mercy main, but i never climbed low rank playing Mercy on my own because it’s almost impossible.
Skill issue.
Sorry you struggle to camp a body or to kill her when she wants to rez. It’s not that hard.
Also work on your aim. Spend some time in the aim trainer, it’s not that hard.
Perma-pocketting a tank on Mercy is also called throwing. She shouldn’t heal the tank, unless they’re playing a really bad team comp or the other support is dead.
This is one of those silly arguments mercy mains come up with. At least half of kills you are not even close to the enemy you killed. Or it is near cover, or mercy goes behind a wall and for some reason can still rez, and so on. There are not that many rezes that you could have camped the body, and if you do you are often out of the fight for 10s which is a very long time.
I watch enough GM streamers to know that mercy gets off plenty of rezes at GM as well. Her average is 4.6/10min which is 1 rez every 2-3 team fights. That’s a massive advantage to her team in rather a lot of fights, especially bringing back the tank. And it is a low-skill ability which should not have that much power. It certainly shouldn’t be made even easier by being relaxed about doing it behind walls and such.
The bad thing about overbuff is that it really doesn’t paint the whole picture. Probably not even 5 percent of it.
Ever since private profiles it’s so unreliable. Still a lot of the time with the devs hero buffs/nerfs it correlated to what overbuff portrayed so even a small sample can show what is happening