The main issue I see with people’s aversion to Mercy being meta is that there is a low, if at all existent, skill ceiling and people don’t feel as though she is deserving of a solid spot in the meta. So I wan’t to know other people’s ideas for raising Mercy’s skill ceiling but still maintaining her role as an “introductory hero” like Reinhardt and Soldier 76. While these heroes definitely serve their purpose as introductory heroes, there’s still plenty of room to grow in terms of achieving a skill ceiling and we never see anyone complaining about “no brain Reinhardt/Soldier mains.”
My favourite idea I think I’ve seen so far is Titanium’s “Pacify” ability that they presented in the following thread: “Why I Have Yet to Not Despise Mercy’s Current State” (I’d recommend giving this thread a read, as well as skimming through some of the debates in the replies if you haven’t already, even if you are opposed to the idea of Ult Rez’s return!)
To summarise, it’s a hit-scan projectile that Mercy fires in order to place a debuff on enemies to lower their damage output. I think it serves as a great way to implement some required aim into Mercy’s kit but the effects are not too extreme so it doesn’t put too much pressure on new players to land it every time so she maintains her status of an introductory hero.
I’d love to hear your guys’ thoughts and ideas about this issue, if you even think it is an issue at all, I could be wrong about my interpretation, but it’s just something I’ve observed over the past few weeks! Have fun!