FACT: “Bunny Hop” was added as a Feature, allowing a player to change the arch of Mercy’s Guardian Angel by timing the press of the space bar.
FACT: The angle that Mercy approaches her teammate through guardian angel will determine the “Bunny Hop” trajectory.
FACT: When Mercy is below a teammate she is flying to through Guardian Angel, it causes her “Bunny Hop” to continue upward.
FACT: When Mercy ducks before using Guardian Angel it creates the scenario outlined above. It allows her to be proactive and not totally dependent on the positioning of her teammates for her own mobility options.
How is this a bug? It’s behaving consistently and utilizing the rules that were established for the ability. The ability always continues past the targeted teammate, with the angle of initiation determining the trajectory.
Fact: Proper super jump is an extension of that feature.
Fact: Super jump on ground level where you have to crouch glitch through the ground is a bug/exploit that needs fixed.
No one gives a rats butt about the PROPER super jump, no one likes the crouch super jump because its BS and is an obvious exploit. There is a difference.
It will eventually get fixed and no one is going to care about those that cry about losing an exploit.
Fact: Using the word “Fact” before every statement doesn’t make them true by osmosis.
Another fact for you mate: Bunny hop is designed as a feature to use the momentum after GA is used. She loses ALL momentum before suddenly bursting with an unrealistic, unnatural and weird jump in the air.
If we are talking about a spectrum between Bug and Feature, Super jump falls WAY CLOSER to the “Bug we are not in a rush to fix” rather to the “Feature we intended from the beginning”.
I didn’t rag on you for saying Fact before all of your sentences, none of which were actually facts, did I? As for how it is a bug, if you would actually watch Mercy do it, you see her glitch into the ground. It is pretty obviously a bug if it works only when you glitch something.
well, IT IS a bug, but even the old slingshot was a bug.
We don’t know if the devs will decide to polish it and implement it as a legit mechanic or not.
Also, question, why do so many people expect for it to be removed next patch? Did kaplan say something?
How is it NOT broken, especially against mei, tracer and junkrat? You catch air up to three stories high away from most close range brawlers. https://streamable.com/fqxj8