Oh good, and we’re back to the fact that she is far stronger on console because it is far harder for any other support except Lucio to hit their heals in the first place.
I wonder if Megadodo just stares at the forums all day and rapidly scans for any and all Mercy topics while mashing F3 with Mercy in his search.
In all seriousness, I think Mercy could use a little oomph, but I also think Ana could use a nerf too and see where the other healers fall at afterward. There’s just no reason not to pick Ana these days, her utility is through the roof.
Except I didn’t accuse you in particular of cheating. I pointed out that the control scheme does in fact make a big enough difference between console and pc that blizzard themselves have spoken on it.
I never thought I would need to link to a wiki article about grammar.
I will note, that the post was not at any point directed at you personally, merely a response to your (false) statement that PC and console are the same.
Sure, there’s no guarantee. However, there’s a considerably higher chance of 155hps or a burst of 100 healing followed by 150hps keeping Rein alive as opposed to 50hps.
so the 155 is continuous, uninterupted/infinite, always hits, goes through barriers, etc etc? hmm?
so no reloading, goes through barriers, always hits, available at all times, etc etc?
hmm?
Ana’s true rate of healing varies considerably based largely (but not solely) on the aim of the character piloting her. It isnt a static and continuous rate as was implied by the statements I am replying to