Forgot to reply to this directly. Here ya go:
and isnt that the main reason of balancing things? to be useful in each situation needed and not a burden? really dude, you guys need stop this âWe need toss crap on mercy everydayâ attitude. its turning stale and start to annoy everyone in forums.
let me guess she âundoneâ your super ultra hard work as DPS and due to that you want her nerfed?. only a guess, but this thread sound like this, like every other âMercy mains are the problemâ and âMercy need be nerfed moreâ threads.
Quite a few?
Canât really see where it states that.
Well⌠it is the top forum post of all time. As well as 2.2k replies and 1.3k likes, sooo⌠That is indeed quite a few.
And how many of them are there because of the âsolutionsâ vs how many are there because of the rest of the post?
And that is why we donât make generalizations regarding what everyone would / wouldnât be happy with regarding mass res. Opinions = / = Fact.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance.
xavvypls ![]()
I just want her to be fun, Valk is just a glorified spectator mode and with her heal nerf which is a nerf just cause, is not a step in the fun direction.
The Mercy main issue is one I mentioned back when Mercy 2.0 happened. Its basically a consequence of leaving her so overpowered for so long, and changing her too much.
Basically itâs impossible to make everyone happy at this point. Issues:
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Mercy mains are attached to different versions of the hero. Some want 1.0 back with mass rez, some want an adjusted 2.0, some want a totally new state with no rez and better healing abilities instead. Thereâs just no way to reconcile that.
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Mercy mains have been playing an overpowered hero since forever. Theyâre completely used to it now. Any change that even makes her a little balanced will make them feel like sheâs hopelessly weak.
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Non Mercy players had a pretty bad time during Mercy 2.0, which went on for ages. They have something of a sunk cost in ensuring that Mercy 1.0 never comes back, as then Mercy 2.0 would have been for nothing. So a simple revert, the option that has the best chance of making Mercy players happy, would completely enrage the rest of the community, particularly other supports (who were the worst affected by Mercy 2.0).
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All of this meddling with Mercy constantly making the game worse is making people really loathe the hero and dislike the playerbase as well.
Honestly, most Mercy players just want a revert to the original Mercy. Her current state is effective, but very boring. Most of the game you just hold down left click and look for things to hide behind. Thatâs it.
Ya no, some (a very small amount) Mercy mains want to play her in every match so they can play get a free ride up the comp ladder BUT most Mercy mains want her to be a fun hero with a rewarding ult. Her current state is NOT fun and Valkyrie is NOT rewarding. Right now she is a rez bot with a sad amount of healing compared to Ana and Moira. People donât even pick Mercy for rez anymore. People die so often now with her healing nerfed that she wonât be able to rez enough people to win a game. Mercy used to be able to solo heal but now I feel like I need another PRIMARY HEALER (in some cases) just to keep everyone up. Please stop spreading misinformation.
Not a mercy player, but theyâŚarenât having fun. Also quick way to disprove your thesis, many werenât happy over the last few seasons where she was useful on all maps
Since itâs the most liked post of all time, itâs safe to assume that most people agree with the contents of the thread. Again, assuming that people liked everything except the dozen solutions stated is just a slippery slope fallacy.
Even if only half of the people who liked the thread agree with the changes, thatâs well over 600 People. Which, is still quite a few. XP
Balance =/= design.
Balance =/= design.
Balance =/= design.
Balance =/= design.
Haters of Mercy mains need to say that to themselves over and over until they get it.
Yeah, thatâs Mercyâs core playstyle. Always has been.
If people donât like it, maybe they should just try one of the other heroes in the game.
Isnât that just spectator mode with a beam?
But this argument that Valk is good is coming from someone who didnt play comp at all last season and has 5 hours FIVE on Mercy.
Acting like your experience in QP and comp would be the same thing is ridiculous. I can play and win in QP all day and hardly even try, because thatâs what people do in that mode. Plenty of people dont take it seriously, chase kills or potg, etc. Using her ult in any tier above plat (on PC) feels absolutely trash. Thereâs no changing my mind on that.
Itâs 0.0015% of the playersâŚ
You cant get much more than that and it is enough to give an indication. For politic barometers they also ask a minority and then math that stuff up to make their prognosis. If you like it or not people dont like current Mercy and want it changed.
If Valkyrie had shorter beams and/or if staying far away from the team were to harshly decrease the AoE heals/dmg boosts, would it make you not as bored from using the ult? Staying near the skybox would be actively punished, which would make Mercy more vulnerable and closer to the action.
The level of versatility Valk has is something I like. You play differently in Valk than outside of it (which keeps things interesting, imo), and being able to fly, heal, dmg boost, rez, shoot at things (!!) feels great. Thereâs still some decision-making to do during Valk ; even if you can âstay close to the skybox and put a weight on M1 to keep healingâ, youâre not getting the full value of the ult, and not doing so could cost you the fight in many matches. For example :
- My Genji popped Dragonblade. Should I pocket him to make sure he gets the kills but leave my team without heals for 5 seconds or trust him and watch over the rest of the team?
- My team struggles to take down the enemy Pharah. Should I try to take her down myself or support the team with heals and dmg boost to make it easier for them to kill Pharah?
- The other healer has just fallen. Should I rez them, or save it for later and trust my team to perform without them?
So on, and so forth. I like how I can potentially do all these things but still question myself about whether or not I made the right call. It helps me improve my decision-making, ever so slightly.
Like many of you, I donât want Mercy to be OP : I just want her to be fun to play as. Itâs just that Rez is a chore to balance as an ability, and that I donât want Valk to be removed because I think itâs fun and that it can be changed to be more engaging in many ways.
Iâve wanted Rez (single-target w/ instant cast) to only be available during Valk for a while now. It would get rid of the mid-fight Rez while still allowing Valkyrie to stay as an ultimate. Both of them feel like ultimate instead of abilities to me : thatâs why I want Rez to be part of Valk. In exchange for that, Valkyrie should be more engaging, by applying the aforementioned changes to the beams and AoE heals/dmg amp among others.