"Mercy mains are entitled" I Why this is wrong!

That’s what makes you look entilted. The fact that people think it’s normal to beat the dead horse for months is so strange to me.

Genuinely don’t know who you’re referring to here.

Maybe they just think that their ideas of balance just are balanced? :man_shrugging: Is it really that hard to correct them and stop them from repeating themselves if it wasn’t balanced?

This isn’t a Mercy exclusive issue and this can’t be proven either. The flagging system doesn’t work in a way in which you can see who flagged you.

If this is what people perceive, yeah, definitely. 100% agree. That being said, labelling a whole group as this is just unfair.

Giving feedback for heroes does not mean we’re entitled. :confused: If we feel as though hero x is a problem, we will definitely complain about hero x. There’s nothing wrong with that. Feedback working as intended.


𝓣𝓱𝓮 𝓜𝓮𝓻𝓬𝔂 𝓘𝓬𝓮 𝓒𝓻𝓮𝓪𝓶 𝓜𝓸𝓿𝓮𝓶𝓮𝓷𝓽

:shaved_ice::chocolate_bar:

Spreading positively and ice cream, one Mercy at a time.

You know who I mean. :wink:

People do tell these people this, but thread upon thread about the same subject is still being made. The moment someone made a thread that goes against the grain of what this subgroup wants suddenly they’re flagged. Hmm… :thinking: Once is coincidence, twice is suspect, three is a pattern.

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Feedback is supposed to be constructive, you can’t deny that a vast majority of people complaining about her on the forums have no arguments except “She’s not fun” or “Mass rez wasn’t OP” which for the first is completely subjective and the second is just plain wrong.

Repeating that for months won’t make it true and really make the whole mercy playerbase look really bad, at least for me.

At least the devs are smart enough to not get baited into pleasing a small % of the community for the sake of it because whatever they do, that small % won’t be happy.

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I haven’t been on the forums for too long. I really don’t know. :sweat:

Depends on the contents of said thread really. :man_shrugging: Disagreeing is fine as long as you do it in a manner that doesn’t break the forum CoC. How about an example of one?

That is definitely still constructive. First one is fine because game’s are made for the sole purpose of being fun. If the contents of the game aren’t fun, addressing that is good feedback. Also, subjective really isn’t an issue. Objective fun exists and some balance changes made by Blizzard, fun was the argument. E.g: The removal of Scatter and Mass Res. As for the second point, Mass Res really wasn’t OP when you look at statistics from before her rework. Also, it only received buffs during its existence.

I respect your opinion but would recommend that you don’t judge the whole playerbase like that just because of some rotten apples. :slight_smile:

This argument really does hold no grounds since we can’t possibly prove who’s the majority and who’s the minority.


𝓣𝓱𝓮 𝓜𝓮𝓻𝓬𝔂 𝓘𝓬𝓮 𝓒𝓻𝓮𝓪𝓶 𝓜𝓸𝓿𝓮𝓶𝓮𝓷𝓽

:shaved_ice::chocolate_bar:

Spreading positively and ice cream, one Mercy at a time.
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There’s a vocal minority of Mercy players that unfortunately put all Mercy players under a bad light.

Obviously not all Mercy players are like this, but the subgroup has essentially soured everyone to Mercy mains because of the way they acted in regards to flagging people who didn’t agree with them or passive aggressive remarks or even attacking other Mercy mains who enjoyed Mercy just because they didn’t have “enough” hours on her.

They also have a habit of flooding the boards with thread upon thread about Mercy that pretty much repeated the same discussion. (i.e. Spamming, the thing that is against CoC)

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We can’t but devs can see the % of players. They have all the data and they act on it. It’s not an argument, it’s just the reality of things, if anything that small % of players are saying was accurate, it would have been changed long ago and it has happened in the past.

I’m not going to talk about her kit or whatever, In the past I already did and when I proved people wrong they just flagged me or told me I didn’t know what I was talking about, so it’s kind of pointless to have the same conversation over and over.

Anyway, good luck with your endeavor, just know that you’re going on an adventure similar to Don Quixote’s.

It’s because you all want Blizzard to address her not being ‘fun’ in a competitve team based game. ‘Fun’ is entirely subjective and you will never please everyone. The devs care about balance and not how ‘fun’ a hero is to play.

They don’t sound very nice. :no_mouth: I’ll try to stop them in their tracks when I get the opportunity to. :wink:

I really don’t think they can record the opinions of that many people. Seems unfathomable. Perhaps you are right but for now, I rather not base arguments on stuff we don’t know. Hope you can understand. :slight_smile:

There’s a bunch of different reasons as to why the devs may not want to listen to player feedback. The main being that they simply don’t want to. I don’t think this is matter of agreeing with the majority and disagreeing with the minority.

I can assure you that I won’t do that but it’s cool.

Glad I don’t know who that is :blush: Also, thanks for the luck. <3

Game’s are supposed to be fun to play. If a hero is not fun, wanting Blizzard to address it is perfectly fine.

Objective fun exists and subjective really does not matter since Blizzard have previously made a bunch of balance changes because of fun and unfun.

They should care about both. :blush:


𝓣𝓱𝓮 𝓜𝓮𝓻𝓬𝔂 𝓘𝓬𝓮 𝓒𝓻𝓮𝓪𝓶 𝓜𝓸𝓿𝓮𝓶𝓮𝓷𝓽

:shaved_ice::chocolate_bar:

Spreading positively and ice cream, one Mercy at a time.

The devs do have all the data, character % pick, damage, heal, at all ranks, at which time of the day, etc.

They base a lot of changes on that and listen to the community for ideas when they make major changes, I suggested the sombra’s translocator change months before it was implemented, what I didn’t do was create countless topics to repeat it because I simply don’t think that the devs should always do what people suggest.

Don Quixote’s is a famous fictionnal character that fights windmills (simply put). It makes sense to me in french (since I’m french), idk how well it translates to english but basically the idea is that he’s fighting an invisible enemy that only he can see.

I’m referring to player opinions. I doubt they can measure the opinion of players to figure out the majority and minority.

Interesting. Though, I believe my adventure will be way more easier. :smiley:


𝓣𝓱𝓮 𝓜𝓮𝓻𝓬𝔂 𝓘𝓬𝓮 𝓒𝓻𝓮𝓪𝓶 𝓜𝓸𝓿𝓮𝓶𝓮𝓷𝓽

:shaved_ice::chocolate_bar:

Spreading positivity and ice cream, one Mercy at a time.

Games that are competitive team based games with an active professional scene are never balanced around fun, only balance. I highly disagree with you about ‘objective’ fun. What is fun to one person, might not be fun to another, and is absolutely not fun to every single member of the playerbase. Fun is 100% subjective and you will never please everyone. I think current Mercy is balanced, as well as being refreshing, and fun. I find Valk is fun to use as well.

I don’t really want to get into balancing around fun, I’ve debated it before. And I still maintain the belief that Blizzard nerfed things that were disheartening to players encouragement to win and try, along with being frustrating to play into. I do not think fun and what I just said are synonyms.

They should not care about both. Care about balance, especially with the state of the game as of now. If you balance around fun. Pros and the best Top 500 players will find easy ways to break the game.

Way to go assuming I’m not very nice. Nothing I originally said was ‘not nice’ you honestly pulled that out of thin air. It’s totally very nice of you to make assumptions like that. Not really down to talk to someone who makes assumptions based on text chat where you can tack on any tone of voice you want in one’s head. So I’ll stop this conversation in it’s tracks.
You know what they say…

I mean my comments on this matter are simple
Because Mercy was even BETTER during a time I coulnd’t find her enjoyable (This ult charging faster is just one more notch in the passive power this ulti has that I can’t stand)

Uhm… I’ve never heard of such a rule. Can you provide a citation or paraphrase it? Also, again, it is a game. Games are supposed to be fun to play. If a character in a game is not fun, it should be a concern. It defeats the purpose of a game existing and therefore, a rise in players leaving the game.

Like I said, objective fun exists. Otherwise, the whole development of games would be a huge gamble.

You’re overthinking it. They really did just throw out balance changes because they were concerned about the fun for players.

They should definitely care about both. Fun is what makes a game, a game and balance is what makes the game fair and more fun to some. Never disregard one over the other.

…? I never said you weren’t nice.

I don’t even know what you’re talking about to be honest. :confused:

Are you talking about this?

This, I was describing a certain subgroup that Afinnity mentioned. This is what I was replying to:


𝓣𝓱𝓮 𝓜𝓮𝓻𝓬𝔂 𝓘𝓬𝓮 𝓒𝓻𝓮𝓪𝓶 𝓜𝓸𝓿𝓮𝓶𝓮𝓷𝓽

:shaved_ice::chocolate_bar:

Spreading positivity and ice cream, one Mercy at a time.
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First off, sorry about the last paragraph, but you linked it in a reply to me and one other person. Leading me to believe you were referring to me. I apologize I took it literally, at face value and didn’t read previous conversation. I am truly sorry I snapped on that.

It’s not a concrete rule. CSGO, LOL, DOTA, SC2, Halo 2(in it’s heyday) COD(in it’s heyday), SMB, UT(in it’s heyday), Quake, TF2, SFV, Hearthstone, and every other game with a professional scene are all balanced with balance in mind first. It’s always been the case, and always will and should be.

Fun is never something that is fact and is always personal/subjective.

I don’t think I’m over thinking it and I will still disagree that devs ‘threw’ out balance changes just because of fun. At the end of the day, things still need to be balanced over everything else.

I don’t think fun is what makes a game, I think you are oversimplifing it. Again, with an active professional scene, you absolutely have to care about balance over everything else. If you don’t, the top 1% find ways to break the game.

I disagree. It wasn’t her healing nerfs that brought a new support meta, it was the buffs to other supports. Her ult already felt underwhelming due to all of the nerfs, the only thing that she had going for her was rez. Now mid fight cc is a lot more potent due to this current meta. In sniper meta rez will always be strong but we’re past that. So reverting her back to a time when she was still bad can’t even be considered a “good start” because she’s not really any better. The healing is also only there in valk so she literally has to rely on her ultimate to feel any stronger than she currently is.

OMG A CIVILIZED MERCY POST. This is truly a miracle. Seriously though I’ve been sifting through posts for the past hour and found barely any that even remotely said the buff was a step in the right direction. I think that’s where the entitlement is coming from, many posts are just flat out bashing it and the fact that Mercy hasn’t been fully fixed yet or are even willing to wait and give the buff a chance to see how it will fair.

I think people have a right to disagree on what she needs, but people act like what they want is the best course of action for her and shun even other Mercy mains for differing opinions. I don’t think they should stop asking for changes just because they got one little buff, and they’ve definitely been through hell with all the reworks and constant nerfs, but it would be nice to at least acknowledge that this means Blizzard has seen the unrest and is trying to appease both sides (the Mercy mains who find her unsatisfying to play now and basically everyone else that was mad she was so dominant for so long). They’re probably taking it really slow this time to make sure she doesn’t go back to being a must pick support.

People are calling Mercy mains “entitled” because they complain that she got a buff, which is not the buff THEY wanted.
Instead of standing back and saying: " Hey, the Devs have literally NEVER buffed a hero within 2 patches after a massive nerf. Thanks for putting in effort so fast! Thanks for not letting her be aweful for a year before buffing her!", they complain and complain and complain.
Ana received buffs after 1 year. Hog received buffs after 1 1/2 years. McCree received buffs after 2 years. S 76 received buff after 1 year. Bastion never received a buff. Even Symm, who is massively underperforming since rework, has to wait 3-4 patches everytime to receive minor buffs.

The Devs do seem to prioritize Mercy because they do care about the playerbase. Just because they are not buffing her the way the majority of the forum want, doesn’t mean they hate Mercy and want her to be bad, no quite the opposite.

Is it a major buff? Hell no. Does it maker her better than she is now? Hell yeah. Does it help her out of the gutter? Probably yes. Does this give the devs a bit more time to give her a good rework? you bet!

Valk does actually feel more impactful now. You feel the healing difference. Eventhough we were used to having 60hps all the time, you do feel a significant difference between 50 and 60. You feel the difference by it’s uptime. It’s actually quite fun to try to get it as fast as possible to “boost” your healing output.

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being a must pick is trash?

I wish I could stop saying that, but look at the complains for the hps revert.
After 2 months of everyone talking on these forums how it was fine with 60 hps and should be reverted, they listened, reverted it, and mercy mains are still unhappy.
Mercy mains are spoiled entitled children, I’m sorry but it’s only the Mercy mains to blame.