I canât go for this. Do you know how frustrating it would be to shoot a Roadhog and miss even though you watch your shot hit him dead on? Itâs a no for me.
The rest of the idea is fine, but I think itâs a lot of complication with no real payoff.
And if my ideas arenât good enough, at least Iâm coming up with original ideas. Which is a lot better than most Mercy posters can claim. Kinda sad when a non-Mercy main does that better
Yeah I understand that, however I think the skill just becomes seriously binary for just one person who has nothing to do with whatâs going on. Itâs as if I took you now and threw you on a island with just a knife in your hand while shouting, survive! go!
At least currently if you fail your rez you get the person whoâs dead cheering for you
although everyone is generally same level until geared up? which is not the case here, youâre just handicapped and thrown against 6 fully functional individuals lol
I think the idea has merit but the kinks need to be worked out
Nah, you donât do it better.
Your ideas are on par with their mass rez but overnerfed with cast time and LoS ideas which they only mention to save some face and will actually be good only for some nostalgia in their Quick Play bronze MMR matches.
The problem with this is that it punishes the person Mercy is reviving for having a friendly ability used on them. Like yeah, it makes Mercyâs survivability go way up, but it totally screws the other person if you res them in a bad place.
Itâs better off with a cast time and it either finishing or failing based on Mercyâs status and not the teammatesâ.
I wonât buy any 30s cooldown E-ability for Mercy.
I mean whatâs the point of having an ability that you are supposed to use during midfights if it charges around as fast as an ultimate ?
What is the longest cooldown in the game besides E-rez ? Something like 12s I believe ? I donât think any ability should have a significantly longer than that.
Not to mention than this
would make it extremely unfair to be resurrected only to die and is literally the reason why the target is invulnerable.
Youâre getting a second chance at life, and the oppourtunity to run around and try to survive.
Incidentally, I came up with the basic version of this idea a long while ago.
But Realm Royale has something similar, where you get turned into a chicken if you die. But if you survive long enough, you turn back up a full health player.
I feel like this doesnât address the inherent flaws I see in current Mercy, while it may be slightly better than what we have now in terms of fun for MercyâŚ