Now I’m going to be honest I know there are a lot of thread and posts out there about Mercy, I know it’s a touchy subject that seems to have the community split with some people saying she’s been way to powerful for to long and it’s finally time for her to die, and I get where you’re coming from, but to say it’s ok to have a hero die because they were OP doesn’t make sense to me. Every character in this game should be fun, have an impact, and be Balanced. I get that she still can be played, but not with much impact. So first lets go over her problems and where it went wrong.
The Original Doctor
Mercy when the game launched was the only main healer, with the only other healers in the game being Lucio and Zenyatta. She had her mass rez which was actually under-tuned and not as powerful as it would later become. Since she was the only main healer there wasn’t anything to really compare her to, so she was in a decent spot then, then Ana was released.
July 19, 2016:
- Ana released
- Mercy’s Resurrect ultimate changes:
Ultimate charge reduced by 30%
Movement no longer prevented upon activation
Guardian Angel instantly resets upon use
Here it shows that the ability was underpowered at lauch, with Mercy often dying when she used Rez, in fact after these changes it was still underpowered, and not only that but with Ana being released who was and now currently is so much better at filling that main healer role, Mercy kinda fell off the charts, not being picked very often since she had sub-par healing compared to Ana and a much worse ult that would often times still leave her dying forcing her team to fight without a main healer.
The Healing Buffs
September 1, 2016:
- Caduceus Staff
Healing Beam HPS increased by 20% to 60hps
Dev Comments:
Mercy’s healing is also getting a boost to solidify her role as a strong, single-target healer.
After this Mercy became a good main healer, being able to keep up with Ana. It also shows that the devs acknowledged that she was not a stable main healer giving her these buffs because she was to weak.
November 15, 2016:
- Passive health regeneration now activates when Mercy avoids taking damage for 1 second (formerly 3 seconds)
Mercy was also dying incredibly fast. She was very vulnerable and people could take her down in a fight or pick her off incredibly fast. The devs also realized this and gave her a more stable self regen to help with that.
When Rez Became to Much
**February 28, 2017: **
- While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived
This is where Resurrect became to powerful, that invulnerability removed most chances of counter-play and made it so it was very easy to get the rez off and stay alive. Before a well timed ult or killing off the Mercy was good way to counter or stop the ult, but once this was put in place the rezed team was able to get to safety with invulnerability.
The Failed Rework
September 19, 2017:
-
Resurrect (Formerly Mercy’s Ultimate ability)
Ability now targets a single player, instead of every player within a radius
Radius reduced to 5 meters
Ability cooldown is 30 seconds
Mercy is no longer granted invulnerability while Resurrect is active -
Valkyrie (New Ultimate Ability)
Valkyrie unleashes the full power of Mercy’s Valkyrie suit, enhancing her weapons and abilities for 20 seconds
Caduceus Staff: Mercy’s healing and damage boosts beams now affect all allies near the targeted teammate, and the staff’s effective range has been extended
Caduceus Blaster: Now has infinite ammo and increased projectile speed
Guardian Angel: Increased range and movement speed
Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast
Hover: Mercy gains the ability to fly freely, at increased movement speed
Regeneration (Passive): No longer interrupted when Mercy takes damage
This is where everything went wrong, correct me if I’m wrong but I don’t remember people calling for a Mercy rework. What I do remember is people saying that not being able to counter Mass Rez was annoying and not fun (but there are plenty of “not fun” double standards but I’m not gonna touch that). They made Mercy was to over powered and putting Rez on a cooldown made her impossible to balance.
Current Day
After 13 major nerfs Mercy is now Unfun & Not Impactful.
- Her ultimate feels like a wet napkin and doesn’t really do much.
- Her healing output is sub-par and not main healer level
-Using resurrect is an instant get killed button, and it’s not worth using unless a fight has finished and even then it really doesn’t do a whole lot
The Mercy Hate
I do not understand why Mercy mains are alienated and attacked. This game was made for people of all skill levels, and Mercy’s are attacked for playing a character the “doesn’t take skill”. Even though this may be biased I would say Mercy is one of the hardest heroes to play in the game. Maybe not mechanically, but when it comes to game sense she is one of the hardest heroes. People say she’s easy and hate on her but they don’t understand how hard it is to be a Mercy main in and out of the game with ridicule and having people constantly focus you in game.
Buffing Mercy would make her OP and a must a pick, and the only real way to fix her and make the game healthy is either a Revert or another Rework. Personally I think we need a rework more than anything, This is my idea:
If you have any ideas, please share them, and I would like to ask if you are going to comment please comment something constructive thank you for reading