no she just genuinely needs an air uptime rework. the only reason why she’s so difficult to use is because without a pocket, she HAS to play behind cover 24/7 no matter what. what she needs is to have 100 health and 100 recoverable shields, and nerf/rework the bell out of her hover jets. pharmercy is so annoying beCAUSE of the fact that since pharah has 90% uptime in the air, that makes mercy able to have it too, making the duo just freely fly.
nerf mercy and zenyatta will replace her, then a different support. it’s a pharah problem.
Bap has to reload, lifeweaver has a charge up, ana has to reload, brig has to do damage to maintain it, kiriko has a reload, moira has a resource meter…
Mercy, zen and lucio are the only ones who can fully heal without reloading. But obviously the trade is zen and lucio heal less but can shoot, mercy is just healing.
Pharah is a hero that, due to having like 80%+ air time, breaks the moment you add sustain on her. Mercy is just the easiest version of it, but Pharayatta is way stronger, it just requires Zen to be more self sufficient.
omly some of this is right!! brig cannot reload at ALL. kiriko only has a reload on her kunais, not her ofuda. and moira cannot reload at all. these heroes (besides kiri) trade high amounts of healing for a resource meter or cooldown system. this is the cause of healing creep.
by your logic, mercy has a reload too! she has to reload her gun, so she has a reload!
mercy’s the easiest because that’s literally her role lol, she’s been nerfed so hard to the point her only value is to pocket her dps. people really expect that nerfing mercy just automatically gets rid of pharah duoing with any other strong support lmao
All the heroes you mentioned have much higher numbers, AoE healing, much higher range (thus safety) or actual teamfight impact.
All Mercy has is mediocre healing, a suicidal rez, a dmg boost that adds 40~ DPS to most DPS heroes at best, and a mediocre ultimate that might as well not exist.
I know you are on your little mental breakdown over discovering that personal performance alone wont carry you to GM1, but really this is getting kinda pathetic, dont you think?
I dont think they care. Mercy has just become the acceptable scapegoat for every salty loser’s spilled milk in Overwatch, just like what happens with other heroes like Symmetra, Brig and Mei.
Thats why they get nerfed all the time, thats why they got nerf-reworked and thats why people would rather blame them that to accept that some popular heroes are poorly designed, or that [gasp] they made a mistake.
you literally said eveyr support hero has to reload and then proceeded to say brig, moira, kiriko had to reload. that probably wasn’t what you intended but you worded it awfully. (sorry for sounding harsh, i’m being truthful)
uhhh yeah i think it’s 4? maybe 6, i don’t play her so idk. but i don’t see the recovery period as a reload. it’s recovery for a reason, not a based reload system. plus i’m pretty sure the base reload is 1.5s or higher, her recovery time is 1 second which feels so clunky
There are positions in overwatch just like sports it’s one of the fascinating things about it.
But there are also hero’s that require different amount of resources from their team.
For example tracer is a flex or off dps. She doesn’t require much healing or resources… allowing something like an “Ashe”( a main support) to take a mercy for example as a pocket.
A mercy on play means your other support will have peeling… vs like a Moira or something…
So you can play an Ana and use nade and sleep offensively since you can count on a mercy for protection.
When you have an Ana you can run a tank with synergy… like Winston. And Winston can play agro since he knows the main support can peel the Ana.
This team comp for example is Winston, tracer, Ashe, mercy, Ana.
Mercy being the backbone who doesn’t get the glory but allows the Ashe and Ana to have peeling… which in turns allows the Winston to play agro