Mercy doesn't feel empowering anymore

From the mouth of Jeff Kaplan himself.

No. Any rank of which the majority of players are in it is the average in a skill based ranking system. As it is not just wins that determine ranking but that of your performance in each game up until diamond.

The great thing about this one is the fact that despite this being a posibility it never encouraged this behavior. I rarely see Mei’s block teammates.

We saw an epidemic of “hide n rez” behavior.

Because statistics are not what determine unhealthy game play. What determines unhealthy gameplay is unintended or counter productive behaviors.

An unintended and counter productive behavior such as an ability that promoted avoiding combat in a combat game. An ability that promoted the idea of DYING rather then SURVIVING as a means of playing.

That is indisputably an unhealthy behavior. Anyone who claims otherwise is straight up lying at this point.m

Logic: A combat focused game should encourage combat. A game in general should encourage participation in that game.

MAss Rez encouraged hiding and pretending to fight.

These are facts.

One is participating in the fight and can make the difference between victory or defeat (dealing with an enemy pharah or killing that enemy support who was low can change the fight in your favor) and the other is hiding and waiting for everyone to die. Not fighting at all.

No one is currently telling mercy “Hey go valk and pistol”. They did however in mass encourage hide n rez.

Nope. Valk gets you involved in a fight.

Please, next time you are in valk go sit in a corner without pressing any buttons and tell me how effective you are?

Valk requires participation in a team fight to get value. Mass Rez encouraged not participating at all in teamfight and letting everyone die.

Solid difference.

In order for Sombra to get value she has to reveal herself and participate in combat. She does not wait until her team is dead and THEN EMP does she now?

I fail to see any logic in this statement. Turrets are combat oriented deployables and encourage combat.

Mass Res encouraged avoiding combat. They have nothing in common with eahc other.

No one is saying they are obligated to do so.

What I am saying is that a player should be obligated to actively participate in the fight with the intention of winning that fight. Having five people PRETEND to fight with the intention of LOSING that fight is counter to that goal. Having someone HIDE from the fight and contribute NOTHING to it is also counter to that goal.

Nothing like that at all.

Its more like the "final point only " engineer’s. You know the ones? The ones that instead of setting up a nest at first point they just assume its lost and instead build on last? As in not participating at all in any meaningful way till the fight is lost?

I did not move it. I pointed out that I played in silver to gold. Gold being part of average player base.

I played in gold. Therefore in the average player pool. We saw plenty of hide n rez.

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