Mercy bug compilation (Season 15) / Updated: 02/18/25

Sadly the latest update: 02/18/25 (Introduction of Season 15) hasn’t fixed any of these bugs

GAMEPLAY BUGS:

GUARDIAN ANGEL:

(Introduced: 10/29/24) The active state cooldown of guardian angel can be completely bypassed by pressing the guardian angel and crouch/jump buttons at the same time after flying towards and ally with guardian angel | video showcasing this bug

If you perform a slingshot and right after you get melee’d you’ll lose basically all of the momentum that the ability gives you | video showcasing this bug

When you press the ability it sometimes starts the flight, rubber bands and then brings you back to the place you were standing (This interaction only happens on the client’s side and it’s most of the time related to latency. However it can also happen when both Mercy and her guardian angel target are standing completely still) | video showcasing this bug

When performed next a small or medium ledge, sometimes Mercy flies towards her guardian angel target in an arc pattern instead of in a straight line (Maybe this interaction is intended. If that’s the case. It would be nice to have an option in the hero settings to be able to toggle it off, so it doesn’t accidentally mess up your movement) | video showcasing this bug (old footage but the bug is still in the game)

RESURRECT:

(Introduced: 02/28/25) Valkyrie can be activated while casting resurrect which cancels the ability before it’s completed | video showcasing this bug

Resurrected players sometimes get sent to spawn even after the resurrect completed successfully | video showcasing this bug

When you ping on a soul while resurrect is on cooldown it’ll say that you’re able to resurrect the player. But due to the respawn changes making the respawn timer shorten, the cooldown doesn’t come up in time… | video showcasing this bug

When you press the ability to start resurrecting a teammate it sometimes starts the resurrect animation and cancels a few moments later for no reason (This interaction only happens on the client’s side and it’s most of the time related to latency. However it can also happen when Mercy is standing completely still and has the soul of the ally she’s trying to resurrect in her sight and in her ability range) | video showcasing this bug (old footage but the bug is still in the game)

CADUCEUS BLASTER:

If you start to resurrect a player with your blaster equipped and change weapons while resurrecting and later hold primary fire, Mercy will fire 1 bullet before swapping her weapon | video showcasing this bug

While being in Valkyrie, if you swap your weapon (from the caduceus staff to the caduceus blaster) while holding down primary fire. Sometimes the caduceus blaster won’t shoot unless you release primary fire and start pressing it again | video showcasing this bug

VISUAL/AUDIO BUGS:

CADUCEUS STAFF:

The healing beam will briefly disappear once every 2 seconds (This is more noticeable with a high refresh rate screen) | video showcasing this bug

The little “ding” sound effect that plays when the player that Mercy is healing reaches full health has a cooldown of about 3 seconds…
However when playing with the Pink/Rose gold skins equipped there’s no cooldown and the “ding” will play every time the player that Mercy is healing reaches full health
(There was no cooldown for the “ding” sound effect in Overwatch 1, so if they decide to fix it. Hopefully they’ll remove the cooldown instead of applying it to the Pink/Rose gold skins) | video showcasing this bug

HUD:

The animation of the little healing beam that appears on top of the health bar of the ally that Mercy is healing is not looped correctly and restarts once every 1 second (This basically means that the animation doesn’t play smoothly like the little damage boost beam for example) | video showcasing this bug

ANGELIC DESCENT:

While in the air, if you press jump to activate angelic descent, the sound of Mercy’s heels touching the ground will sometimes play, even though you’re still in the air | video showcasing this bug

CHARACTER ANIMATIONS:

Mercy’s arm “breaks” while communicating “hello” or “goodbye” while she’s holding her caduceus staff and aiming completely up or completely down | video showcasing this bug

FIXED BUGS:

(Fixed: 10/29/24) The active state on guardian angel (The cooldown on top of the ability when you perform a super jump or a slingshot) stays active for 1.5 seconds instead of 1 second
(It technically got buffed in season 9 to stay active for only 1 second but that change never got applied) | video showcasing this bug and comparing both cooldowns

(Fixed: 11/09/24 | Except while playing on the practice range) Resurrection voice lines are gone (both for ally and enemy Mercy) | [video showcasing this bug](https://youtu.be/jU0YI4UpEh8?si=udcouBysOX5xANAA


Those are all of the bugs that I know of. Please let me know if I’m missing any and I’ll add it to the post!

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Great eye for detail, hopefully these things gets fixed!

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Thanks ^-^

Yeah. We’ll just have to wait to find out if they fix them! Hopefully soon :hugs:

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Remember when we were able to bypass the active state wich gave Mercy her old 1.5 secs GA? that was fixed super fast. They only fix her if it’s a nerf.
BTW her GA also sometimes does an arc if GA is performed on a curved/elevated place.

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Yeah! I believe it only took them 1 or 2 seasons to “fix” that bug

I say “fix” because they didn’t really fix it
The current method to bypass the bugged 1.5 second cooldown on the active state of guardian angel is the same method we used back then to bypass the 1.5 second cooldown (correct at that time) on the active state xD

They should really try these bug fixes and the hero changes before pushing them to live servers because bugs like these are no fun :cry:

Thanks for reporting that bug and for sharing the video! ^-^
I’ve added 2 of those bugs to the compilation (they’re still unfixed)

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insane how many bugs there are

would it kill them to pay attention to mercy when it comes to something that isn’t skins??

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I’m glad to inform everyone that with the latest patch (10/29/24) the active state cooldown has been finally fixed! Seeing it fixed after soooooo many times reporting the bug has got me even emotional, I’m not kidding xDD
Thanks for listening OW developers!
And also a huge thank u guys for contributing and interacting with this post :hugs:

However it’s not all good news (well. It depends at how you look at it :sweat_smile: it’s actually really good for us Mercy mains. Although I’m not gonna abuse this bug. It’s not a nice thing to do…)
An old bug with the active state has been re-introduced to the game…
The active state cooldown can be now completely bypassed by pressing the GA and crouch/jump buttons at the same time
I’ll add this bug to the compilation and remove the “bugged 1.5s active state cooldown” one

In the Proud Victory Pose, Mercy’s Valkyrie Wing Airfoils are misaligned causing the player’s name to lower in alignment on the rightward position.

Lifeweaver has a similar bug to Mercy, like he steps on an invisible floor to perform his dash mid-air, playing his landing sounds. Probably something wrong with how they coded ability interactions at a certain falling speed?
:woman_shrugging:

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Hello, thanks for reporting it! Sadly I don’t own that victory pose so I cannot check it and confirm this bug :pensive:
Do you have a video or a picture that captures the bug? It’ll be really helpful ^-^

I do not because I cannot upload photos and videos.

Although is not listed on the patch notes… The latest patch (11/09/24) fixed the resurrect voice lines. They now play without any issue except in the practice range for some reason

I’ve been wanting to send you this bug for sooo long (bless your thread) but I could never get a video of it. I just found out someone posted it to reddit though, so here it is finally !!!

https://www.reddit.com/r/MercyMains/comments/1gmi6nw/bug_where_i_cant_shoot_at_first/

This has been happening to me for SEASONSSS. It happens most often in Valkyrie, but you’ll swap weapons, have the button held down, and the bullets just don’t come out. I have a theory that it’s tied to the setting where your blaster can be activated by both primary and secondary fire (I have this setting on), and I believe the bug has been around since this setting was added.

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I’m glad you finally found it :blush:
Thank you very much for reporting the bug!

This also happened to me (although it’s been quite a long time since the last time it happened and back then I blamed my controller for it xD)

I wasn’t able to replicate the bug in the practice range since it seems to be very random. Changing hero settings specific for Mercy also didn’t trigger the bug for me
But thanks to the video you linked showing evidence I’ll be able to include it! So again thank you very much ^-^

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