Mercy bug compilation (Season 13)

GAMELAY BUGS:

GUARDIAN ANGEL:

The active state on guardian angel (The cooldown on top of the ability when you perform a super jump or a slingshot) stays active for 1.5s instead of 1s
(It technically got buffed in season 9 to stay active for only 1s but that change never got applied) | video showcasing this bug and comparing both cooldowns

If you perform a slingshot and right after you get melee’d you’ll lose basically all of the momentum that the ability gives you | video showcasing this bug

When you press the ability it sometimes starts the flight, rubber bands and then brings you back to the place you were standing (This interaction only happens on the client’s side and it’s most of the time related to latency. However it can also happen when both Mercy and her guardian angel target are standing completely still) | video showcasing this bug

RESURRECT:

Resurrected players sometimes get sent to spawn even after the resurect completed successfully | video showcasing this bug

Resurrection voice lines are gone (both for ally and enemy Mercy) | video showcasing this bug

When you ping on a soul while resurrect is on cooldown it’ll say that you’re able to resurrect the player. But due to the respawn changes making the respawn timer shorten, the cooldown doesn’t come up in time…

CADUCEUS BLASTER:

If you start to resurrect a player with your blaster equipped and change weapons while resurrecting and later hold primary fire, Mercy will fire 1 bullet before swapping her weapon | video showcasing this bug

VISUAL/AUDIO BUGS:

CADUCEUS STAFF:

The healing beam will briefly disappear once every 2 seconds (This is more noticeable with a high refresh rate screen) | video showcasing this bug

The little “ding” sound effect that plays when the player that Mercy is healing reaches full health has a cooldown of about 3 seconds…
However when playing with the Pink/Rose Gold skins equipped there’s no cooldown and the “ding” will play every time the player that Mercy is healing reaches full health
(There was no cooldown for the “ding” sound effect in Overwatch 1, so if they decide to fix it. Hopefully they’ll remove the cooldown instead of applying it to the Pink/Rose gold skins) | video showcasing this bug

HUD:

The animation of the little healing beam that appears on top of the health bar of the ally that Mercy is healing is not looped correctly and restarts once every 1 second (This basically means that the animations doesn’t play smoothly like the little damage boost beam for example) | video showcasing this bug

ANGELIC DESCENT:

While in the air, if you press jump to activate angelic descent, the sound of Mercy’s heels touching the ground will sometimes play, even though you’re still in the air | video showcasing this bug

CHARACTER ANIMATIONS:

Mercy’s arm “breaks” while communicating “hello” or “goodbye” while she’s holding her caduceus staff and aiming completely up or completely down | video showcasing this bug


Those are all of the bugs that I know of. Please let me know if I’m missing any and I’ll add it to the post!

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Great eye for detail, hopefully these things gets fixed!

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Thanks ^-^

Yeah. We’ll just have to wait to find out if they fix them! Hopefully soon :hugs: