Feels like some Mercy forum posters care more about multi-Rez, than making her Fun by any other method that the devs would be less resistant to implementing.
I agree that the heal nerf was an utterly miserable decision, and that it’s left her in a terrible spot. The statistics all indicate this. The healing needs to be brought back.
Having said that - you probably shouldn’t use gm statistics for one day. At ~2% pick rate, Overbuff records about 100 Mercy games a day. At that rate, you’re expecting huge swings to happen fairly often due to dumb random chance. The weekly averages however are fairly reliable even in GM, and the monthly averages are reliable.
We can currently be very confident that Mercy’s gm win rates are somewhere between 50-51%. That’s still really bad though. The average win rate in GM is 54.4%, so Mercy players are dropping ranks. The healing needs to be brought back, but we shouldn’t be using unreliable numbers to justify it. That way, we won’t have to argue with people on those random rare days when she has a 70% win rate.
It didn’t. If you’re measuring win rate in 100 games, you’re expecting a lot of variance. Even for a perfectly balanced and viable hero (which Mercy is not).
For instance, Symmetra (who has an even lower pick rate than Mercy) had a day in GM last week when she had a 74% win rate, and a day a couple of weeks ago when it was 31%. Low pick rates will cause this. You shouldn’t use daily data from GM. You should instead revert to looking at weekly/monthly data (there are some extra tricks, but this is a good rule of thumb).
If you use Symmetra’s 31% days, you’ll need to also use her 74% days. Neither reflects her actual position. Just use the longer averages.
Ana is approaching the pick rate that people were getting their panties in a bunch over when Mercy had it, and Mercy is basically the pick rate when people kept saying that it is not OK for anyone to have that low of a pick rate.
Yet when Anas the high pick rate, and Mercy is the low pick rate, that is totes chill with them. And “Mercy mains are biased” for saying everyone should have their hero moment, everyone should be viable, and no one (Mercy included) should be so OP AF that they’re must pick.
Suggest that to someone like XQC or Seagull or really anyone in OWL and see if they don’t laugh you out of existence. That is really who the devs are listening and catering to anymore.
50HPS was a stupid idea that was nothing but saving face because they know Rez on E has too much power. can’t we just make rez Valk Only, go back to the Ult reliance problem while buffing it back to 60HPS?
Cant really agree with this dude
Kinda feels like an out of combat mechanic
Mercy is supposed to excel healing in the middle of the fray. And we both know the reason she cant do that now is because of cd rez (since the ability is too strong they had to nerf her hps)
Healing teammates out of combat is supposed to be ana’s demi niche (i say demi niche because allies should get out of a fight for a low and mid skilled ana to heal them. Which isnt really long due to ana s burst heal. It s only demi because a high skilled ana can circumvent this with good aim)
i think mercy is fine the way she is , now no support can solo heal, if anything its moira thats the worst support , shes the only one with zero utility.