Mercy’s new change 2.0

A bug is something they didn’t intend happening. They can’t just call it a feature when its an unintended interaction between momentum and GA.

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combining version 1 with version 3???

hmm…someone should give whoever theyre listening to a present…

ill settle for doom’s cratered achievement tyvm…

Well they can, they just don’t want to

And that’s fine, it’s their game

Sure they can. They didn’t intend it at first, but they decided they like it, and now it’s a feature. It’s not like an average Joe would know better or even care.

So you all are saying they should lie and say it’s intended just so we can keep a feature that was never a feature but a bug? They like the SJ they just don’t like that its not coded in and easily adjustable for patching.

Well, I posted this 2 months ago.

Huge W for Mercy if this works well in practice. I think she would still need buffs elsewhere, and I hope they increase the momentum burst GA jump gives (at both minimum and maximum values), but a win is a win, no matter how small.

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OW devs try not to change Mercy’s GA for 5s Challenge (IMPOSSIBLE)

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Somebody never played fighting games and it shows based on this view. Multiple times they’ve addressed this as a feature.

You can be mad about it, but the best thing is that you don’t need to use it if you don’t want too. Even in this new version, if you don’t want to use SJ then you don’t have too.

Heh…
Another win for my fantasy football version of game dev.

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The only reason they are still touching it is so it can be properly integrated to the game.

I have only ever heard them call it a bug or unintended. You can be mad about it, but the thing is they are going to make it a feature just not the same as it currently is.

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Unless they adjust the ramp up time of the meter it will still feel bad. Slingshotting past a teammate who is 5m away barely gets you any distance anymore

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In an AMA they literally call it a feature. Features and techs can sometimes come from bug or unintentional interactions.

If they wanna keep them then they can. Again you don’t need to use SJ if you don’t want to. (Even with this, you just don’t hit crouch and no SJ, simple)

I appreciate this change. However it still sucks you need to charge the meter in order to get max height. Unlike current live where u can super jump even when you are close to your team member.

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It already is properly integrated, but it’s just “impossible” to learn about it without watching a tutorial or guide.

It is still a bug. They even said it in that same post.

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no

They said it started as a bug, but it got changed into a feature now.

Think it’s more if anything really changes in the coding that makes it not work.

Sure it worked when they showed off the PVE mission back at Blizzcon and it still worked with the first roll of Beta. But there’s always the chance something could change that makes it not work anymore.

I mean I don’t like they keep messing with it either but we did something good out of it-the directional change mid GA.

Just hope they’ll be done after this…or if anything they just do away the the charge meter (if it’s still causing issues) and be done.

Super jump is the result of a bug that occurred during Guardian Angel. This bug became a core mechanic of high-level Mercy gameplay, and it added a lot of depth to her movement. Our goal was to integrate it into her kit for Overwatch 2, so it wasn’t as hidden for new players.

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