Has anyone else noticed how broken mei is? after they put her back i’ve had to sweat to kill her every single time.
Nope I had the reverse experience. She is beatable.
I mean no freeze and flimsy wall makes it easy to escape her.
Cant help but agree. She was much easier to deal with before she was put back in the game.
Mei is vastly underpowered, this is what is commonly referred to as getting out played.
Sounds like a skill issue tbh. Every bit of her kit has been butchered and she has one of the lowest DPS of the entire roster. The only thing she is remotely good at now is surviving longer than most heroes, but she just stays alive getting little to no value.
Sounds more like you forgot she existed, and as a result, forgot how to play against her.
I think Mei has a little identity crisis like SYmmetra, currently. We know that for obvious hitbox reasons she can’t be a tank, but she has all the potential and techniques to be one (including her iconic cc in freezing). Perhaps the problem is that he is currently a character designed to be hateful… through environmental traps. Mei is absolutely a very strong character in tight areas, and it’s a very interesting tactic to apply in her… but it also makes her complicated in its cataloguing, because it imposes a rewriting of the space that is occupied in the field even more incisive than how they manage it the tanks.
I would have gladly seen in her a rework like Orisa’s (i.e. total), however leaving her iconic kit in the event modes and perhaps giving it to the PVE. But perhaps this judgment of mine is influenced by the fact that I found freezing in her iconic rather than a “spray of damage”
Kinda, I think she’s weirdly in an okay spot.
Shave 1 sec off her icewall timer, and allow her to swap her primary/secondary, without messing up the confirm/cancel buttons on icewall, and she’d be about perfect.
Oh and probably something about making her Ult a bit better, considering how Kiriko can kinda neutralize almost all of it.
well, i don’t think that’s a problem, considering how much kiriko struggles to maintain her skin in many cases, spammable to instantly heal teammates/self or survive, as well as a cleanse. it’s the same principle as Ana’s cooldown to Zenyatta’s healing abilities or reaper in ult. Mei’s ult is actually quite similar to that of tanks, a real CC that occupies the entire battlefield.
I think the problem lies in its gameplay now too similar to that of Junkrat: it is not in its intention to keep the battlefield under control … but to create fatal environmental traps. ironic for a character so peaceful in lore. His old beats were pretty much in line with this philosophy, but with the new damage buffs his other abilities become especially oppressive in the closed room he creates around himself on tight maps.
The only good thing about her? which is poised in being situational about her. It works a lot on narrow maps, but loses all its advantage as soon as maps are too open.
Well would be nice if they dropped the Ult cost like 15-25%.
Mei’s pretty nice rn. I find her better than hanzo rn since the lack of cover in a lot of maps means she can get kills almost as fast as hanzo does, while offering a lot more than just damage.
Out of curiosity, why do some of you think Mei should be a tank? Her kit isn’t about making space, and putting up a breakable ice shield doesn’t exactly fit the requirement of being a shield tank. She’d be better off as a support; and blizzard needs to redefine what support means in this game. It should not be the role that’s just filled with combat medics; it also needs people in there that clearly aren’t front liners, like widow and sombra.
How exactly will she’ll be able to heal others?
Read the last sentence. A support in general is about those aren’t front liners, but contribute to team fights to shift. It should never just be classified as being the team’s medic. Look at TF2; 3 classes are known as support (medic, sniper, spy). Only one of them actually does any healing while the other two aren’t meant for fighting on the front.
I have the opposite experience. She is easier to beat than ever, her wall is very easy to shoot through and overall she is less dangerous. I mostly dropped playing her and have zero problems dealing with other Meis.
this thought arises from the fact that it creates an obstacle on the battlefield. it is true that if he positions himself badly, he also blocks his companions, but the ability with which he can create shelter on the battlefield is very strategic indeed. hibernation is also an excellent aid to its survival, even if not entirely reliable.
it’s a theory that SYmmetra failed to adequately prove, and neither did the defender class. if I remember correctly in the interviews it was said that even torb had to be a support not a healer. Sombra and Echo are the demonstration of how an old support concept (hacking and imitations) have not managed to fit in and have preferred to adapt them to the dps.
Mei is also in this state, and I think she is very similar to Symmetra in the difficulty of fitting into a specific rather than a hybrid class.
All this “This character should be this role and this character should that role.” I got confused for a second, Ironically support is exactly how I play Mei, that’s now I can point out Mei hunters out of the group if the go out of their way to chase me only to get an ice wall in the face while I make my escape, but yes, To me Mei is damage/Support.
In fact I think all the characters need a duel roles to better describe the way they play like 76 can be damage/Medic. Sombra is damage/support as well. So maybe the role should be damage, support, tank and medic.
D.VA can be Tank/Damage
Her kit is absolutely about making space.
Primary fire slows enemies and hits through matrix and deflect.
Secondary fire is good damage on headshot and zones flying enemies.
Ice wall can block off a flank better than any tank shield can even with it being incrementally breakable.
She has a ice block with self heing for sustain purposes just like sigma vacuum and roadhog drink.
Her ult deters enemies from entering a space.
Her entire kit would fit just dandy into the tank role if we moved her to it in OW1. In two i think she could use some kind of zoning aoe on her iceblock and return freeze to her primary fire and she will fit just fine in the role of brawler.
They can’t. As soon as there is one support that isn’t healing, all the healing falls onto the one left. And it’s going to be very stressful for that one support player.
Without doing a major rework (again) non-healing supports are not viable in current 5v5.
She… doesnt.
She is a hero that is inherently selfish in her survivability and her wall blocks her allies’ damage too.
She is an anti-tank for a reason.