I saw this suggested on a “Your Overwatch” video and I liked it.
Why not give him a new barrel roll on elim so he can get some more movement and get rewarded for hitting shots and keep shooting. I small change that could make a big difference at times.
I honestly always liked the idea of this as he is the only offencse hero that lacks a decent mobility. If this ever did become a thing I would image that they would either completely remove or nerf the amount of ammo you get when you roll (like 3 or 2 per roll) as a good Mccree could just be rolling all over the place having no worries about having to reload.
He doesn’t have mobility for a reason. I don’t like the buff ideas that ask for movement abilities. That’s not only against his playstyle it’s covering his weakness
Well I’m not really asking for movement abilities really just a reset on the ability he already has. Rather than trying to rework him or something just a little buff. If he does not hit anything than hes not getting anything at all.
I don’t think you would see it that much since it requires a kill and does not refresh flash bang. fan the hammer is only good at point blank targets like tanks or stunned models so I don’t think that’s how it would go.
Why? Bastion is strong hes just very niche and requires team help. Unless you want to take away his turret mode I don’t think he will ever be different than that. I think hes fine.
I think the fact that you’re using a completely unrelated thread to push your own agenda is what was being gotten at No offense, but the fact that I’ve seen not one post of you not talking about Bastion concerns me slightly.
As to the actual topic at hand, I think this isn’t a bad idea. The Fan The Hammer, Roll, Fan The Hammer, Roll repeat move is probably preventable considering how much close range options, CC or otherwise, are available right now. You have my vote for this McCree buff.
McCree is like 90% there. Bastion is really only 10%.
Personally? I don’t think he needs whats OPs suggetsing. He does need something, but I’d prefer Hits = lower CD on flashbang. For every hit he lands it decreases it by a second. 6 shots = 4 seond CD. That way he’s rewarded for aiming and rather basing it on his mobility, it’s based on his offense capability. Soldier already has the defensive capability, McCree just needs to be rewarded for landing his shots.