McCree as the top dog DPS

Most people complain about fan the hammer damage. We can nerf that.

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At what time was DPS balance better?

There will always be a “top 3” of every role. It’s impossible to have perfect balance in a game like Overwatch.

McCree/Tracer being top 2 is definitely better than double sniper or Doom/Mei if you ask me…

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Then how about we turn flashbang into an actual skillshot then? Make it as hard to hit as ana sleepdart. Cause as in it’s current state you really have to try hard to miss a flashbang.

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Yeah… unless the other DPS picks flanker…

The mcree? FB+FTH+roll+FTH is way more dangerous than a Pharah or a Widow to a tank. It doesn’t matter how many bullets he has left if I’m dead.

That’s like saying that Widow is able to outplay a Genji in her face. Can she? Technically yeah, but in practice it doesn’t happen very often.

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It is a skillshot, even if it has an AoE. It can be deflected, defense matrixed, blocked with barriers and dodged with defensive abilities like wraith form or blink. You also have to hit the followup shot. Flashbang does not need any sort of major nerf

This is the first time McCree has really been meta, and its not even that bad. Most DPS heroes are extremely oppressive when meta & need significant nerfs

McCree being a good pick is good for the game imo, and yes I may be biased

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Sure, but McCrees threat level pales in comparison to double sniper forcing your team to stay in spawn or hide behind corners all game or getting 1 shot

You as the tank may not be so personally threatened, but your supports & DPS are.

No way… Tracer/Genji have a very fair chance vs. Flashbang with deflect/blink/recall & their burst damage…

Widow vs. Genji in her face is a totally different matchup, lopsided in Genjis favor unless the Widow is godlike or the Genji is bad

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We wouldnt have the need of Moira or Brig if it’s easier for Cree to outplay Tracer/Genji than the other way around back then. I dont know if the level of Tracer and Genji players have dropped or not.

But back then everyone laughed at me when I said Cree could counter them.

And I haven’t done the maths, but no way fan roll fan could have deleted any Tanks with shield or their defensive abilities up. And we can always nerf fan damage again, I don’t mind.

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This is unrelated but I personally dislike when people complain about getting flashed and FTH in games. They’ll make a comment like “omg you’re a noob who can only fth”. Like yeah, I’m going to use this easy to use ability to confirm the kill instead of needlessly going for head shots. I remember when FTH would do normal damage per hit, I didn’t know people still worried about the damage now.

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Or literally blind them, that works too.

Also rewards people who know the bigger picture most of the time.

Ofc, not the csgo white, maybe just locks their screen refresh from doing so and locks them in the previous frame, with a big “flashed” message above their center of view.

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Haha yeah, people call flash fan unskillful, while forgetting there are a lot more crutch abilities in the game.

I remember back then even RoadHog got insta deleted with that full damage combo, they even had a tutorial for doing it.

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Yeah all agreed. But forums have no brain so…

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Blind won’t work for hero like Sombra or Tracer, who would yeet out as soon as they got hit by it. But it would be fun to try it out, if only to see how the forum will react to it.

Nah it’s ok because my flankers are apparently running rampant on the double sniper because double sniper has no Mcree to keep the flankers in check.

You both agree that Mcree’s flashbang is the only thing holding flankers back, but you also both insist that Double Sniper is unstoppable. Have your cake or eat it, you can’t do both.

Tracer has a decent chance, but she runs out of resources quickly, one wrong move and she’s toast.

Genji is a different story, if you are Mcree and throw the flashbang AT the Genji instead of on the ground next to the Genji, you deserve your trip to spawn.

As long as FTH exists it’s going to feel cheesy, no nerf will change that.

What actually needs a nerf/revert is his RoF or thiccness.

Not no brain. They are just very passionate about the game and their heroes. They just don’t know how to express it

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Not working for sombra is fine for me, as it still forced retreat which means low uptime, and for a hero whose effectiveness is basically defined by uptime…eh, it’s good enough of a deterring factor for her, if both teams are playing for cumulative chance over the whole game than single engagement.

Not working for tracer…well, not exactly, as blindly blink/recall tend to causes more death than good. And ofc, it depends on duration of the flash effect.

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Did they not revert his fire rate a while ago?

And double snipers came to be because no flankers can chew through OG Brig’s armor or Moira’s heal, or any other DPS for that matters.

Current Reaper would like a word…

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I see a lot of Tracers map their attack on Cree most of the time, they will drop from high ground, and try to finish him off within 3 seconds and recall back to the high ground.

If the effect is only blind, Tracer can try to do it all the time and just recall back to safety.

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I think they half reverted it, I could be wrong.

So then how would you characterize this statement:

You say that double sniper came into being because flankers aren’t strong enough, but then say that without Mcree’s flashbang flankers would run rampant :face_with_monocle: .

Brig and Moira have been nerfed a lot since then. Maybe i wasn’t clear enough when talking about diff Metas in diff patches.

Don’t forget Tracer is still doing strong against 2 stuns (flash bang and bash,) now she will only get stronger with only 1 on the field.

And in average ranks, I would be more worried about Genji and Doomfist who will decimate the backline without flashbang to stop them.

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