Maybe not do global bans?

Right now we’re getting a global ban system, where if a hero is banned by one team, it’s banned for both teams. I like the idea of bans that only face towards the adversary team, where if we ban a hero, only they can’t use it, unless they also ban it. If anything, it’ll prevent your own teammates banning your hero by accident.

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Nope, Doom and Widow are getting banned for all

I’m not a fan of bans for Overwatch as a whole, but it might turn out to be ok. It’s just that banning your own teammate’s best toolkit, or having yours banned, by mistake, happenstance or spite just doesn’t sit well with me as an idea of the best implementation of this system.

that’s part of strategy and risk assessment. Do you trust your teammate with the hero more than the enemy? Basically it’s a “If you don’t have to deal with it, we don’t have to deal with it either” situation. It makes so that the tools provided to each team are exactly the same, and in being exactly the same, the best team (AKA, the team that could work around not having the heroes that both teams agreed are too strong) is supposed to be the winner.

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There’s strategy and risk assessment present in both paradigms, imo. If the ban phase is completely blind, which is not clear from Blizzard’s communiques, then the bans will simply end up being a group’s individual dislike preference manifested as a tally vote, with no discussion or strategy involved.

Just rambling here…

IMHO, having time for discussion would just be horrible. Just look at the difficulty people have being civil on the forums, even about the most mundane things.

Someone wouldn’t be in chat, a couple others who are would try to be the authority and annoy the puhjesus out of everyone else, another would just vote the opposite because it would be funny for them, still another would be so drunk or high they could care less about it all and just want to play…and the team would ultimately start fighting itself, before the match even started.

The…horror. (IMHO)

Plus, I suspect most would just vote for who troubles them most in their role anyhow, and be damned what anyone else thinks.

Dev blog today states that you can pick a hero you’d prefer to play before the ban voting. (No need to actually play that preferred hero once the game starts).
So people that want to play disliked characters could choose a different hero as their preferred hero and maybe get to play that disliked on team hero. There’s no point in banning a hero you don’t want on your team if no one’s telling you that they’d like to play them.

Voice and chat communication is ooen with your team through the whole process if you want to use those.

You can also choose to personally not vote for any bans.

The biggest issue with this suggestion is that it breaks any possible mirror match ups so that one side will have a decisive advantage over the other. Widow could easily get free kills if the opposing team cannot choose a Widow to counter-snipe.

I agree. My gaming sessions are time limited and one of my big concerns for bans was always the additional time the ban phase would consume.

Oh? There’s new info on the bans? I’ll have to take a look ASAP. Danke.

Yes, that could be a thing.