Maybe it's time we finally got Abilities/PvE

We now know what a good 6v6 hero shooter looks like, so perhaps instead of staying all-in on PvP - the devs can take a break and work on lore and story missions.

Kotick is no longer there, and Overwatch isn’t going anywhere thanks to Microsoft.

Maybe it’s time for quality over quantity? Or are we beyond their infinite wisdom…

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It requires lot of effort but it can be done.

I was really disappointed by the ai structuring in invasion.

Yet you can have way more fun in workshop by tweaking stuff .

Especially currently my asmr is juno bots.

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They need to focus on creating challenging scenarios, like if you put a soldier or Cassidy in above scenario it would be too easy but a hs only hanzo is remarkably challenging against fliers.

Make junkrat do airshots

Have sym setup carwash

Mei do stairs with ball and blocking to climb up like in cinematic

Rein should fight 6 hogs

Stuff like that and not mindless practice bots with terrible pathing

They need to increase server capacity to include more node data for pathing.

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That’s OW2 PvE pay-to-play mission.

It doesn’t seem very popular for some reason…

Therefore, would devs waste time and money for a mod that few players care about ?
Probably not.

I dont really care for FULL pve…but ill settle for some story lore missions here or there…

I wouldn’t mind if was 3 per year lol

Ingame cinematics would be cool too…like a comic book or something

I am full on hopium for sure tho heh

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Because they are paid, and at a high price for only 3 missions already created in 2019-2020 and made available in 2023 to make easy money.

It’s the greedy side of ABK that made them unpopular, not the disinterest in pve that everyone was excited about in 2019, and especially those who had been able to test them at Blizzcon 2019.

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The game is free-to-play. Devs aren’t paying to do what they want, they’re paid if their updates bring enough money and to decide what to do, they look at the statistics and the community trends.

Fact is, PvE, free or not, aren’t the most popular modes. PvE missions with narration, exclusive level design cost much more money than Halloween PvE time limited event.

People paid 12 millions just for one Mercy skin but they’re too cheap to pay for whole PvE missions… right. Its always easier to think its someone else fault rather than admitting having an unpopular opinion.

People from Blizzcon were extatic everytime. Diablo Immortal might be the only exception.

I wouldn’t take people being in the boiling hype of Blizzcon (when not directly invited) as honest and objective.
Truth is, that you can find people who bought those missions and aren’t that hyped by those just because its a reality, its not that good.

All they need to do is add Archives event back, make it permanent and change the modifiers every week or day. Then make use of the NEW AREAS ADDED TO HAVANA, RIALTO AND KING’S ROW WHICH ALL HAPPEN TO BE ARCHIVES MAPS, for upgraded/updated archives story missions.

Once again, Archives which happened to be THE MOST POPULAR EVENT IN ALL OF OVERWATCH just behind anniversary which was cheating cos it had all events in one, would be the answer to this problem.

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yeah, just make PvE, simple as that

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A lot of effort is kind of understating the scope of what the devs promised, and what the fans are expecting.

People blew their lid when Underworld wasn’t the magic the endlessly replayable bit that was teased, and a large part why were not getting anniversary missions any more.

Lol ya just do weeks if not months or years of work every day to keep it fresh and replayable! easy right?

“god you should all try to make a video game or just edit pre-existing maps in pre-built projects. So Whatever Ai does exists actually can work in it. It’s not exactly something that is quick to do, even with large teams working on it.”

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But that would require effort and a fleshed out/ accurate storyline. Which obviously has been going very well.

They do need to get some form of pve going on as well and get back to cool cinematics, overwatch is not just a PvP despite it being popular the stuff that other parts added to overwatch was important as well.

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Cinamatics sure.

Be it that PVE… might as well be dead.

People didn’t vibe with what the devs wanted to provide, as in junkenstien 2 frankstien bride, the story missions, underworld, the moria mythic season with the space alien stuff, the tower defense mode. With the hero trials being the only thing people will return to.

And even without the Talents and the like. It’s pretty clear people just didn’t really want that sort of thing.

They tried the community said no this isn’t worth perusing.

All those lacked replayability and poorly done but archives is being requested to this day, what they need is more of a l4d2 style pve with a bit of elden ring booss battles and some cool challenge duels that are more hero specific challenges.

The bones are there.

But ya i would also rate cinematics a more priority atleast for now and a easier goal to achieve

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Lol, they were doing the same thing as the Archive missions.

Usually with more mechanics or encounters or set pieces.

Like don’t know what you think the old achives were, but they were very linear story missions that had fixed/semi-randomized waves.

And the new stuff was more just of more of that.

And underworld was another archive mission.

They are not relatively archives was new and they didn’t improve on them one bit.

The new stuff has worse ai bots that just had a ton of hp.

Blackwatch and archives were better.

Anyway as usual I’m not going to engage your noper of nopington parallel universe you live in.

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Lol they improved quite a bit my guy. underworld was an archive mission with more replayability added in. By mixing up the waves, battery locations, and in many cases forcing you to split the team up to tackle multiple objectives at the same time. Which in it’s self is a new game mode altogether. With loads of new enemy types mimiking Left 4 dead style gameplay interactions.

And your kind of proving my point.

You don’t want the game the devs wanted to make.

The only lol here is how pathetically obnoxious you are every time while being absurdly wrong about everything.

This topic isn’t even about what was pve before, it’s about what people want.

The Dev’s had no game you moron it’s why pve was canned.

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You: “I don’t why the devs don’t make more PVE”
Also You: “All the PVE modes are bad and don’t add anything”

Me: They added quite a lot actually, with details pointing at what they added.

You: “You just obnoxious and wrong”

Lol.

Have a great day now.

Yes cause you :face_with_symbols_over_mouth: no development happened on that properly and they scrapped a pathetic excuse for 15$ after ,4 years .

I know your noper brain will tell you type another lol like the pathetic moron you are.

See it’s already loling in 1 sec before reading anything.

You probably get off to derailing topics by being a noper