Trying to make every game a 50/50 chance of winning or losing is RIDICULOUS.
Pick any type of competitive game, any sport, almost any video game. These games naturally let things go the way they are supposed to go. Good players doing well, average players doing okay, and not so good players doing not so well.
We’re being judged on MMR, or personal performance, on a set of criteria THAT WE CAN’T EVEN SEE. SR is irrelevant. Raise your MMR and your SR will follow. How are we supposed to get better according to what Blizzard THINKS we should be doing better when WE DON’T EVEN KNOW WHAT THE RULES OF THE GAME ARE?
TELL US WHAT THE RULES ARE BLIZZARD.
This is without a doubt the most obscene and unethical matchmaking I have ever seen or heard of in a game. FIX IT
Yea it sucks. At least you aren’t hitting any losing/winning streaks. Losing 100-200 Sr, winning 100-200 Sr. Rinse repeat. Same type of 50/50 but in streaks.
This season, Overbuff has me at 76 wins, 79 losses, 5 ties, AT 50% SKILL RANK. I am not an average player. I’ve been playing shooters for a long time. I was in STR8 RIPPIN’s XBL clan on Halo 2. 5 straight seasons in the top 5 teams on CoD4, on gamebattles when gamebattles was the place to go to compete. I was in Masters tier for every CoD game that had Masters as a tier, while playing solo queue. I’ve won money playing shooters. None of my personal friends can understand how I play so well. To them, I’m an artist and they love watching me play, they don’t know how I do what I do.
But not in Overwatch. Overwatch is designed to shackle players like me to a 50% chance to win or lose. This is absolutely ludicrous and it isn’t fair to anyone who plays “competitive.”
This is not a good idea. Saying what affects SR or MMR would destroy the integrity of the game. Players would literally focus on that instead of playing as a team.
It is a 50% winrate because you are playing against players of equal skill to yourself and theoretically if you’re equal in skill you’re going to win half the time and lose half the time. Improve at the game and start winning more than half the time and you will climb.
By learning the game. If you main support and tank, then playing better than the enemy team’s support or tank will allow the rest of your team more opportunities to kill them. If I create more space as main tank than you do, my team is more likely to win. If I output more heals during a team fight than you do, my team is more likely to win.
Your teammates being able to do their job, whether that’s DPS, tank, or support, is directly connected to whether or not you are doing yours. It doesn’t work out every single match, but your odds of climbing increase the better you are.
No, that’s the system for this game. If you climb in SR and still play well, your hidden MMR adjusts to that higher SR. If you climb up in SR but are doing worse because you’re facing tougher opponents, your hidden MMR remains lower than your SR. In practice it isn’t much different than a flat SR system for the vast majority of players.
There is no such thing as a genuine 50% chance to win or lose in any game that involves human players. The only thing you can realistically do in any team-based game is increase your team’s chances of winning. Doing your job is how you do that.
This isn’t a fair matchmaking system if your teammates and the enemy team’s players are nowhere near your SR. THAT… is not fair. Fair would be everyone in the game within 50 or maybe 100 SR of you. MMR needs to go away
If you outperform you will climb, if not expect to be in the same tier bracket. Meaning if you cannot get a kill each and every fight as a support or tank main then I can promise you that you will not climb out of your tier bracket.
Damage classes have it rough which they need 2 kills per fight. If you cannot do that then expect to be in the same tier bracket. It’s the reason top 500 players don’t drop to diamond level. It’s not a forced 50% its how well you do is how much you will climb.
Download Oversumo app, and see if your performance is above 65% if so you will climb, but you must maintain this type of performance. Which is harder to do because you are going to go against stronger people.