So I’m a level 27 and I’ve been playing the game for 9 hours and every lobby I get into the enemy team is cracked out of their mind and is like level 200 to 400s and it’s just ridiculous because I can’t play or I have to sweat just to even try to get one kill off on them and when I do it’s a immediate death or 5v1 where they all jump me no I don’t push alone I hang with my team and even my teammates are low levels such as me wth is going on here do I need to put 2000+ hours in aimlabs or be a CSGO professional to play or what like I’m not understanding this
This is not a technical problem; topics like this go in the general discussion forum.
That said, this isn’t worthy of really being talked about. Matchmaking is, and has always been, a mixture of how the game evaluates your personal ability, how it evaluates your recent match performance within the context of your teams, and simply who you can have a match with with minimal latency. Additionally, the game tries to fit everyone into an ‘‘ideal’’ 50:50 W:L record, so if you have been winning a lot you might find yourself put in substantially harder matches for a little while, or vice-versa.
Sometimes it gets it a bit wrong, but most of the time everything evens out. If you think you’re being steamrolled too often, check your stats page; you can see exactly how many games you’ve played and how many of them you’ve won, and therefore work out your W:L. Unless your win rate is significantly below 50%, matchmaking is working.
As for levels, they mean nothing. Player level is just a representation of how much time someone has spent grinding away; ever since the game launched, it’s been standard that the players with the highest levels are often the worst players, because all they do is mindlessly grind. Most of the best players have relatively low levels, because they get more done in less time.
FYI, I was a CS 1.3-1.5 pro way back in the day—much twitchier than CSGO—and I get steamrolled just as often as anyone else. Overwatch is absolutely not CS (any version). It’s a hybrid of mechanics from different types of FPS, MOBA, MMORPG, and even some RTS mechanics. If you are “not understanding this”, I suggest you read the various wiki pages for each character, spend some time in Quick Play and Mystery Heroes learning how each behaves (yes, even the ones you don’t want to use yourself; you can’t play against a hero effectively if you don’t know what it’s like to play as them), study some common compositions and tactics (e.g. suppression with Pharah + Mercy, tank busting with Reaper + Bastion), and until you are confident in your knowledge, hang back and follow your team’s lead. Starting off with Mercy or Moira is a great way to be able to observe and learn the game flow while still contributing to your team.
Every now and then you’ll be steamrolled because matchmaking screwed up. If you are constantly being steamrolled, you’re the one screwing up.
Well that’s the problem I haven’t been winning at all you play the tutorial you play three matches a quick match and then you go and play five matches of unranked, and then another but those games were still completely difficult and if you didn’t read, I’m brand new to it so my bad of placing this in the wrong category for you.
Until you play about 50 matches of Quick Play, you’re considered a total beginner and not rankable; matchmaking won’t know what to do with you because you haven’t played enough to build up meaningful statistics.
So, from the sound of it, you haven’t played enough matches yet and the matchmaking literally just has to guess, wildly, at what matches to put you in. It’s most likely just putting you in whatever matches you will have the fastest connection to.
Keep playing, get about 50 matches under your belt—remember, wins and losses in Quick Play and Arcade don’t matter, just play for the fun of the moment-to-moment gameplay—and then see where matchmaking puts you.
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