“Mass Rez was disheartening”

It was disheartening because you often used 2-3 ults only to have them all negated by 1 mercy ult, or you managed to wipe the enemy team without ults only to have them rezed and get an ez win.

If you use 2-3 ults when Mercy has Rez up, you deserve to be outplayed.

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Because she was one of the LEAST played characters above Diamond. “All ranks” means “all ranks”.

If they meant “most ranks” or that she was the most played character “on average”, then that’d be correct. But that’s not what their verbiage implied.

Then we (speaking as someone in Silver) need to get better instead of whining. If it’s not Mercy, it’s Genji. If it’s not Genji, it’s Tracer. If it’s not Pharah, it’s Brigitte.

There’s always going to be another character with “value potential” in low ranks, because we suck at taking away their value.

Just dismissing the problems being pointed at as “no philosophy is perfect” is insufficient, though. That doesn’t fix said problems, nor does trying to excuse player behavior through other “potential explanations”.

At best, it’s just navel-gazing.

Doesn’t change the hiding aspect that I mentioned. “Its not fun to fight against, and damage dealers should be helping the team deal damage, and not hiding”.

As for problems, EVERY character has problems, including Mercy, if you fail to see that then you are more biased than I think.

The developers had not idea what to do with Mercy, they still don’t now.

They catered to the playerbase of those who aren’t good and whine.

Reaper has always been able to hide and come out of the woodwork using his ultimate. No one complains.

Mercy does it and everyone hates her.

I don’t have fun when I am frozen by Mei but that doesn’t mean you should remove it from the game because it is “disheartening”

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This. Also, the players that complained about her are mostly people that never play her, or rarely play her, they don’t know what she needs and doesn’t need, they go based off of their personal biases.

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A Mercy main trying to break the system! Lock her up! :scream:

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Having read through all these posts, can we all agree to stop talking about how ‘disheartening’ it was to play against? Yes, Jeff Kaplan mentioned in the rework video that it didn’t feel fun, but that wasn’t the key reason she was changed and it’s sort of a straw man argument at this point.

Mercy’s old ult encouraged people to play hide and seek as a main healer. You didn’t need to know that SR gains were broken for people to do want to do this. Mercy’s team mates encouraged her to do this despite not getting any SR bonus themselves. So many people legit thought this was the way to play (don’t forget that ~60% of the playerbase is below 2500 SR). Bait out ults and rez for a do-over. Which means mercy would deliberately abandon her team and watch her team die, which is crazy for a main healer.

I’m not commenting on the validity of people coming up with novel gameplay strategies. But clearly Blizzard did not agree with you guys on this one.

Blizzard just changed their minds, at some point. It’s like they were creating a game, and then someone said “you are making wrong kind of game, this should be different, this you should rework, and this should be removed completely.”

Wouldn’t the easiest change if this was the only reason to make rez be applied before death? She wouldn’t really gain anything from hiding away then as she would have to be quick in using the ult before her teammates died and it became redundant.

Just a thought.

Well, a few of the arguments are:

  1. Not fun playing hide and seek
    That’s why there are high mobility flankers out there. Mercy is rather slow on her own and relies on her allies to have mobility. A hiding Mercy should thus be quite simple for a flanker to find, and the maps aren’t that big either, it’s not like we’re playing battlefield here. I feel this “hide and seek no fun” argument is quite bad.

  2. Hiding and using mass ress through walls.
    A simple fix for it really; require LoS with the targets you’re resurrecting.

  3. No counter-play against mass resurrection
    Some ultimate abilities you can’t directly counter, like Sombra’s EMP, Doomfist’s ultimate and D.Va’s mech. The indirect counter-play is to hide, though for Sombra’s EMP there is no counter once it’s off. For Mercy’s mass resurrection, the counter-play was ultimate budgeting, communication and not spending all your ultimate abilities at once to draw that ultimate out.

Honestly, Mass resurrection was only changed and removed because of salt players who through their own bad play, was countered by Mercy. Though the real reason it was changed might as well have been that it wasn’t exiting TV, just as Junkrat had a second mine added for no apparent reason what so ever other than it seemingly is better TV. Yes it sounds like a conspiracy theory but Blizzard has done some awkward choices with overwatch these last couple of years that had no rhyme or reason to it. So no wonder people start making these connections.

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I mean, sure. I don’t know if you play League of Legends but that sounds like Zilean’s or Taric’s ult, where you put it on a player or your team proactively to prevent deaths.

I’m not Blizzard, I can’t speak for the devs, I have no idea whether they considered something like this. I’m also not in love with Blizzard, having played their games for almost 10 years I’m well aware of times they objectively messed up the game.

My point is that the OP is complaining that Blizzard changed their beloved Mercy ult to a lame one for a lame reason (it was ‘disheartening’), but that’s clearly not the whole, or even the bulk of the story.

Your suggestion that she has to use her “rez” or whatever before her team dies is a good one because it means she has to stay with her team, and is actually what Blizzard landed on with Valkyrie. I’m not claiming that Valkyrie is the best option (maybe your idea or another is), but the philosophy is the same.

This is just so dumb… Im embarassed to admit I main Mercy cause of people
like you. New Mercy is better BY far and the people I see whining the most are people with HORRIBLE game sense. You cry about 76 and McCree being able to kill you with ult. Whaaaa its unfair that anyone should be able to counter me ever. Maybe you dont know or you just have the game sense of a 5 year old on coke but when you use valk YOU DONT ALWAYS HAVE TO LEAVE THE GROUND!!! AMAZINGGGGG!!! If there is a 75 or McCree who might have an ult stay on the ground behind shield and walls IT’S THAT EASY. But nah people like you don’t care to weigh risk vs reward or care to postion to stay alive you just want to moan instead of learning to think. I would NOT want a support like that on my team. Alot of these “disheartening” things are often player error. Dont stand near a ledge with lucio and hog. Dont ult near champs if they have CC and defense matrix up. Its called game sense learn it or stop whining.

[Moderator Edit - Language]

But the thing is when they hide and pop out and ult, you can prevent their pressing of q from doing anything.

Mccree, soldier and reaper can all be stopped from shield, sleep dart, charge and so many other things.

If mercy pressed q, their was not counter play other than win the full team fight, a 2nd time. That’s the problem, its 2 team fights for the price of 1.

The vast majority of people who complained about “hiding Rez” just weren’t paying attention. I saw streamers from Ster to Seagull whining about a Mercy hiding for Rez when she could CLEARLY be seen on their screens healing her team.

Mercy’s demo from Playoverwatch .com specifically showed her hiding out of sight and coming out to Rez her team. That’s why I never bought the “this wasn’t what we intended” excuse Blizzard tried to pull later. They specifically showed this as the proper way to use her ult.

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The problem is that people always think that “counterplay” means either/or. “Either we stopped Mercy from pressing Q or we didn’t. Either I can kill Mercy/Brigitte or I can’t.”

You can counterplay an instantaneous ability by putting yourself in a position that it gets less value than it should have.

I also don’t buy the “we couldn’t stop it before it happened” argument because people still complain about her doing it now. I’ve lost count of the number of games I’ve played or watched where someone just ignored the Mercy while she tried to Rez her teammate.

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old mercy was higher risk then new mercy

new mercy is old mercy with training wheels

its why she had to be nerfed so many times and is still stronger then old mercy.

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/subscribed

#RevertMercy

they could have introduced cast time,range meter or any amount of things to nerfs massrez
give her an E ability of some kind
and that would have probably sufficed

the rework was unnecessary and broke what didnt need to be fixed.

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Isn’t the whole point of the ultimate to fly moving super fast all around the battlefield? If that’s the case why does it put her into the most vulnerable spot ever? I still hide with Valkyrie. Even in GM. Why would I put myself in danger when I can fly beside a wall and maintain 15 seconds of training wheels for my team?

Or never peak behind a wall. Which is surprising actually cause wasn’t the whole point of the rework to stop Mercy from hiding? Obviously it didn’t solve that problem. I’m waiting for a more interactive ultiamte where you actually need to be looking at your team not going AFK for 15 seconds.

I can’t believe you are associated to Mercy players with that verbal language. This iteration of Mercy you don’t need to think that hard either. My team is pushing in guess I should pop Valkyrie. My team is taking quite a bit of poke damage guess i’ll pop Valkyrie. I’m in danger from a flanker guess I’ll pop Valkyrie. Honestly. 0 thought with this iteration. The only brain power that is used is when to Resurrect. That’s about it. The rest just makes Mercy 100 times more easier to play.

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