I always do laugh when people complain about “Mass-Rez” being boring, but for the past 20 days I’ve just been using Valkyrie holding space and not moving from that position and getting the exact same effectiveness than if I was actually moving.
Things only become “boring” when it fits people’s narratives.
The people who dislike mas res are just the DPS players like Genji’s and Reaper’s who were upset that their ‘super cool team wipe POTG ult’ got ruined by Mercy- because they lack the mental maturity to understand that you doing something awesome and someone else doing something awesome doesn’t cancel out what you did, there can be more than one cake at the table.
Unfortunately they can’t seem to get that, and so they whined until they took away the only interesting thing Mercy had to do and made her Merzzzzy.
Right? I can’t tell you how many times I’ve tried to get someone to understand that Trance cancelling out a team wipe by preventing deaths and mercy bringing players back after the deaths is fundamentally the same thing, but it’s just… way too big a concept for them to grasp, I guess.
I mean they result in the same thing; your team being alive. It’s… Literally… The same…
Press Q Hold Space Look as your team dies Press shift to the one ally that died, but then everyone else died so there’s no point reviving them Hold W back to spawn
not to counter, but to cause the deaths in the first place as was the usual outcome. Good combo of ults = team wipe… BUT mercy could undo that with 1 ult. Your solution to that is… add another ult to keep them dead… not sure that’s a solution.
i mean what’s the point of this thread? they’re clearly not bringing mass rez back. hypothetically thinking about something that will never happen is just silly, especially how they just said they’re happy with support changes.
I disagree, unless the strategy is to bait out a wombo combo, then the team with Mercy will likely be using their own ult to fight back. So it normally wont be a net loss of ults for one side, unless that’s the goal and the other team doesn’t realize it. However, lets use a scenario, Anubis attack with a zarya hanzo wombo combo, with an ana as main healer. Great, the defending side has whatever you want with a zen/mercy, so the team gets grav’d and the zen pops ult, but ana antis the grav so the enemey team dies to the wombo combo. The attacking torb or Hammond can just ult the grav while the combo is finishing up so mercy can’t easily (or can’t at all) travel to rez the team. That’s the way I look at it. And guess what? Attacking team got the defending team to burn all support ults in the process, so next attack would be relatively simple to win assuming ult management isn’t garbage.
The globules cover a small vertical area and they can splatter on walls as well, Mercy can both get affected by it or sort of dodge them, just because she has an answer to it doesn’t mean she’s immune
That would be subjective. It’s possible to wipe an entire team with just one ultimate, and it’s also possible to bring back only some team mates as opposed to bringing back all of them.
The point is, Area Denial ults prevent her from mass ressing in the first place, as they directly kill off anything that she could bring back, stall her with their long uptime, and kill her if she tries to run in and res. All in one ultimate. Unlike Valkyrie, which can completely avoid the ult altogether and let her team die, flying to spawn with no real counterplay.
It’s possible to team wipe with Mine field or molten core, so I’m not sure what you’re referring to with the “add another ult to keep them dead thing”. People still need to blow all their ults now just to team wipe, and the Mercy can still simply fly away, so if anything, bringing Mass res would make it easier to completely eliminate the enemy team if they get wiped - especially so if they decode to keep her modern tweaks of LoS and a cast time.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance. xavvypls
I’m not speaking of the optimal trades, the problem was the highly disproportionate ones. If we cannot remove the original balk that everyone had about it, there’s no point to put it back since the backlash will happen all over again.
I think it’s pretty sad that they took Mass Resurrection off the game before introducing these ultimate counters. Hammond and Torbjorn could put an end fast to Hide’n’Res and other Res based compositions.
There’s backlash with Mercy with any change. I’m not sure if that is important in this case.
What is important, is that there are now ways to hard counter mass res that didn’t exist before, and those solutions are worth looking into. My opinion.
~Sincerely Yours xoxo,
a Lover of True, Fair, and Fun Balance. xavvypls
I sincerely hope that Mass Res does indeed make a come back. They can balance it in ways of adding a cast time and removing the invulnerability if they wish but I’d say now is definitely the time for it.
It was always well counterable assuming your flanker found and dealt with the hiding Mercy, OR a member of your team with an ult that has the ability to team wipe waited for it to be cast and killed everyone again.
Now with the area denial abilities: See’s Mercy fly in preparing to Mass Res
If you fail to kill her in time, have Hammond drop his mine field or Torb drop his lava patches Enemies resurrect and are instantly in a bad situation
Mass Res was never really an end all. There were several counters available, and sometimes res was free ultimate charge bulk in-demand for the other team.
I don’t like the idea of the Invulnerable Mass Res that was in the game, I believe the old concept would need some tweaks if it was ever re-introduced.
I don’t play Mercy, like, at all, but I really like the idea of a ultimate-fest counter. If Res was in the game, we wouldn’t have to suffer of months of uncounterable GravStrike.