h ttps://youtu.be/dushZybUYnM
Chill, this was how OW was originally shown. Really rigid and slow. Give good gamers time to learn it, and it will be faster, honestly to tkk looks quite low for my taste.
h ttps://youtu.be/dushZybUYnM
Chill, this was how OW was originally shown. Really rigid and slow. Give good gamers time to learn it, and it will be faster, honestly to tkk looks quite low for my taste.
Easily fixable with balance
Even the speed is fixable with balance although pretty sure the reason it looks rigid is because this is still like a year from release lol. Might have something to do with it.
Like when hulk leaps at namor that whole collision animation looks jank but they have an entire year + to fix stuff like that. All anyone should be judging rn is the core foundations of the game which are the things so ingrained into the game they cant just be changed in a patch.
Things like animations, movement speeds, balance numbers are all surface level and can be changed with a dial. Things like visual style, core gameplay mechanics etc are the sort of things that are fixed in place and the only things actually worth criticising at this point.
Obviously its ok to point out things that look weird or broken so they can be fixed but to say the game is dead because the ttk is too slow is ridiculous
People need to start realising what a game looks like on reveal does not mean it will look like that on release. All hating on early footage does is make devs not want to show stuff off early
Games will always be shown to be slower than they actually are so they can showcase the animations and movements properly.
No Junkrat or Reaper? Those cats are definitely psycho.
Also true. multiversus did exactly this because they wanted to show each characters abilities at a readable speed rather than normal pace
Literally just look at the venture trailer too lol, everything is slowed down so they can show off her kit piece by piece. When she ults she wont actually stand there for 5 seconds charging it while we cut to the enemy teams reaction shots. But if they showed it real time you’d literally have 0 idea what happened on the screen
I already know the hulk transformation is 100% slowed down in that trailer. Bruce isnt just gonna stand there for 3 seconds as he slowly hulks out. Then he slowly throws his radiation power up at iron man who slowly charges his beam before slowly aiming at rocket who is slowly climbing the statue. Its at least 25-30% slowed down in some parts.
I can’t wait to play as myself!
They do this with any sort of game that allows combos or animation cancels.
FFXIV does this with the Job Actions trailers. Its all slowed down so people can see what is new.
Zarya??
I see what you’re trying to do but…Zarya doesn’t have much lore confirmed about her
I like when iron man said it’s “Nanoing Time” and then Nanoed all over everyone
its prealpha its one year from release remember early overwatch demo show case
you have the hulk though
but does hulk like cloud gaming
Exactly this. I was skeptical at first as well, and said something similar about the clunky, slow-looking movement. Then I remembered that the game isn’t even in alpha testing yet, and all that was okay again.
As for low TTK, one thing I’d note in the trailer is that most, if not all, of the characters who were defeated in the trailer were completely unsupported by their team at the time. Solo kills, some of which were used to demonstrate the teamup mechanic, which I would imagine reduces overall TTK on targets (it would be silly if combo attacks didn’t deal out more damage).
Give it time; before you know it, there will be OW2 players running around like “Watch me do this thing you’ve literally never imagined this character could do before”.