I think Marvel is “smart” in creating easter eggs that are very recognizable in pop culture. and I have to say, it still has a good intuition in exploiting it at the right time.
But is it a worthy game without this? mmmh I don’t know actually.
the problem is that many things about Rivals are recognizable to the Overwatch system, a game that for years has cultivated a genre on its own. for better or for worse, with and without limitations, making mistakes and trying again. We can honestly say that Rivals has hit the nail on the head with the media failure of OW2, which if it had gone differently at its debut would have been truly unshakable. And it’s not the first time: Marvel Snap for example has challenged Hearthstone well, in the field of digital card games against the historic WoW. But using cinematic IP is not always a guarantee (see suicide squad)
And yet… I don’t think it would have had this notoriety if it hadn’t specifically adopted this comic book style, which is extremely pleasant and, even if indirectly, has been fortified in the preferences of players since the use of “painted” 3D in cinematic products (Spiderman, Arcane, etc.) Overwatch will always have the merit of being a good game that we all remember being fantastic in its “pixar” cinematics. but today 3D is very different, more artistic in showing the brush strokes. If it hadn’t been there, maybe marvel rivals hadn’t used its characters and this style, it probably still risked being a “concord”: people don’t like to learn new things from scratch if they don’t have the right style and appeal.
honestly i think overwatch can learn from rivals in managing small details, and above all in taking new players by the hand and explaining things to them instead of assuming that “it will be by making mistakes or accidentally stumbling upon a media that new players will want to know more about the game” (especially via wikia). this approach is a mistake, because it locks overwatch into a culture all its own and for those who knew it at the beginning rather than for everyone. try to explain to a new player what overwatch is in its lore and probably they will get bored because in game they only see crumbs of this story. for marvel it is different, with its multi-universe concept.
I find the majority of Marvel and any superhero stuff somewhat immature and unappealing. Never really been into it, even as a pickney. Not to say I don’t enjoy some of the Marvel movies from time to time but as a genre or the MCU? Naw.
Perhaps that’s why I’ve yet to try MR even though I have it installed. Not sure why this forum discusses that title so much. It’s okay to make comparisons where appropriate but there are so many threads which clearly should be binned and are inappropriate for these forums. I’m not sure the OP’s is quite that bad, for the record. Although I’m not sure what they expect Team 4 to do exactly in the context of franchising.
what they can do is expand on their own ip but i dont think that will happen. they seemed to have abandoned lore, pve, comics, cinematics … stuff that made the game appealing i would think
not talking about the developers but yea the whole that is overwatch which is first microsoft then activision then blizzard? or whats left of it
I thought Insomniac was making Wolverine, not Blade? Or are they gonna do him too? In that case, I have a laundry list of superheroes I’d like to see get that treatment…
Rogue and Gambit… Blade… Miss Marvel (the original one from the comics)… Captain America…
I don’t think the audience is there to make those kinds of expensive endeavour profitable. I think they still do comics? There is a chance the shorts could be expanded upon but it would be very high risk compared to an established IP (outside of gaming circles) which makes it unlikely.
I’d much prefer a focus on in-game content, we’ve been getting a lot more than OW1 so would hope that continues. Probably need some advertising so a few more shorts of course. On a personal note we need at least 2 more flashpoint maps, it’s a fantastic mode but yet to see additional content and it should have by now.
I thought he meant liberal like how normal people use it. As in a liberal application of [x ], and I thought he was insinuating that it took liberties with the comics, i.e Wolverine. Maybe I’m just the stupid one here.
Hero shooters are fairly over saturated; many companies tried and fell. This is probably the first time a hero shooter has actually taken off with a mainstream successful launch since OW1. If Blizz wasn’t so incompetent with OW2, Rivals might not have stood as much of a chance.
Insomniac is doing Wolverine from the looks of it. Blade is being developed by Arkane(their studio that wasn’t shut down after Redfall).
Arkane I think is a good pick for a developer for it. Let them get back to immersive narrative driven games rather than… whatever Redfall was supposed to be.
the problem with Overwatch is that it’s all “background”. you can always tell that something is there, but there’s never a decisive media that everyone can use directly in game even though it’s something related to the game. do i see the cinematic? “it’s overwatch, the video game”. do i read the books? “it’s overwatch the video game”. but if i enter overwatch, unless i’ve read/watched the right media, i won’t understand almost anything about the game which is all a huge scenario, particularly indifferent to explaining things to those who arrive for the first time.
we would need something veeeery similar to the first timeline that was on the first official OW2 website, the one where there was a description of the key events and the first media connection. the codex introduced in Invasion is terribly messy at least as much as the deri media website, with the aggravating circumstance that it describes the details but doesn’t contextualize which media it’s talking about.
I doubt it would even be superheroes if it wasn’t linked to such an existing IP; it could basically have been any premise.
And no, it likely wouldn’t have started out as popular because it was the very premise that drew people in initially and the execution that has enthralled many of us.
Had it not had the original draw of this specific hero fantasy from the Marvel IP, it likely wouldn’t have been given a chance to wow many of us. Look at Concord for a good example of that; people said it was enjoyable, but I saw a generic and bland world/characters (and could see the Destiny PvP feel in all the trailers too, tbf which for me was off putting as D2 PvP is awful) so it was DOA.
With MR, I think Netease made an excellent decision of making each season a continuation of the story of the game, with all relevant lore available in-game. Heck, forget individual heroes - even the team-ups have lore pages.
This gives us a world to immerse ourselves in as we get to play the hero fantasy many of us dreamed of as a child while potentially falling in love with some more obscure characters we’d never heard of.
OW used to have a world to immerse us in that we looked forward to seeing an expansion of. But then Michael Chu left and it all just…lost it’s quality completely (cinematics, one of the biggest highlights of the OW universe, completely poofed out of existence) and may as well not exist since it’s not even available to view in-game.
If so many tried and failed, then it’s really not oversaturated; this overused phrase just doesn’t ring true. Let’s be real, many OW players, current and old, were begging for a new hero shooter to drive competition for this game because it sorely needs improving in most areas these days.
I honestly didn’t know they even still had comic books in 2014. (don’t know how that changes her from being a dva clone though, lol…MR was released in 2024, 8 years after OW was released)
Honestly, I would love if Baymax and a San Fransokyo Convoy map made their way into the game - it would be so whacky and Baymax could make a great either Vanguard or Strategist so easily.
I’d question if they’d have someone younger like Hiro, but we already basically have kids in the game anyway so anything is possible in that respect.
? Comic books are eternal escapism for the disenfranchised - they’ll continue to exist for a very long time.
…The fact that her design existed before DVa’s? If we’re talking gameplay, her design is literally nothing like that of DVa. Additionally, she doesn’t even exist in the game because of DVa, but because of her character’s popularity in the Spiderverse movies.