Make it so that I always win games

Hi people of the forum. I’m a >hero< main from a long time and I find it absurd that >softcounter< absolutely shuts it down. I don’t get why people say that >softcounter< is so weak when it’s obvious to me that the passive that makes it take 150 damage every time it scores a kill is really not enough for me to work a minor counterplay strategy that doesn’t revolve around doing the same things and expecting different results.

Another problem I’ve been encountering is the presence of too many braindead >role that I don’t play and refuse to play< that just ruin my games by underperforming and not being better than the other team. They don’t >support/tank/dps< enough for no reason I could understand and there is absolutely nothing I can do to change it whatsoever.

I hope the devs fix this, because i’ve reached the conclusion that when I lose, there’s no fault of my own. This deeply personal experience surely is universal and is the reason that the game is dying.

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I totally agree with you. This is a huge problem.

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The problem is the matchmaker. It should be able to identify a person, like me or the august OP, as truly special individuals, deserving of wins with little to no effort.

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insert really unhelpful reply that is just a vague excuse to insult the OP without addressing any of the issues they brought up.
End the reply with a really smug remark and this emoji: :upside_down_face:

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you all, that agree with me, are right

You are a dangerous individual for those remarks and I bet that you are a disgusting >role that I find it too easy and yet never try myself< main

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I just block everyone who disagrees with me. Saves time for everyone involved.

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yep i heard this 50/50 thing forces losses. it’s probably cos i don’t understand the system at all!!

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Man I gotta stop writing these post and then forgetting about them.

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It is. They have put in place a complex system that guarantees me with a loss

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Hey there, fellow sufferers of this clearly imbalanced game! As another dedicated >hero< main since forever, I couldn’t agree more about the absolute travesty that is >softcounter<. Seriously, anyone who thinks they’re weak is living in a delusional fantasy land. That measly >support/tank/dps< perk is a complete joke when you’re trying to actually, you know, play the game and not just bash your head against a wall. It’s like they actively want us to feel helpless!

And don’t even get me STARTED on the sheer number of brainless >role that I don’t play and refuse to play< running around! It’s a constant parade of incompetence! They just don’t understand how to >support/tank/dps< properly, and it’s like talking to a brick wall trying to get them to do anything useful. My perfectly executed strategies are constantly being ruined by their sheer inability to be carried!

Honestly, it’s infuriating that the devs haven’t addressed these glaring issues. It’s so obvious that when I lose, it’s never my fault. This isn’t just a personal annoyance; it’s clearly what’s causing the game to spiral into its inevitable demise. Fix it, devs, before it’s too late for the rest of you to realize how right we are!

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in theory if the game just pits you against people from the forums, you would always win no? seeing as how all we ever get on here is people that complain about nothing but losses?

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“The only winning move is not to play”

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that’s part of the rigged matchmaking. They put forum users in our team to guarantee a loss

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I don’t know about the rest of you, but I used my shill money to buy a boat.

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Winning pass, subscription based, 100$ per week

Tell Blizzard to make the waste of time thrower control / score 1-2 maps only one round then.

These are the number 1 sources of losses. Garbage players have no clue how to have consistent skill after winning the first round somehow.

you guys dont win 100% of your games?

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i do win half, but forget about them

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less than 100% win rate is n00b lvl bro

I win 100% of my games that don’t have garbage players who don’t know how to capture objectives or enemy teams playing characters that are obviously massively OP. Those don’t count because they aren’t my fault. Plus, I just quit if the game looks like it will be a loss.

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