Make hero stats visible to teammates on TAB to lower toxicity!

It happens quiet often in competitive, someone is not happy about the outcome of the game and starts blaming someone, soon others follow and there is nothing the target can do to mitigate the blames. Often it is the DPS or the HEALER getting blames.

By making the stats visible to all teammates so they can check the claims the toxicity will be lowered by a magnitude.

I don’t understand the reason for stats being visible to the player and not the team - what was blizzard thinking…

“tHiS wILl sPrEad toXiCItY!”

I like BlameTheControllers idea of showing “intentionally vague” stats relative to how well that player is performing, relative to generic stats on how well that hero performs at that rank (and maybe that map).
Overwatch Gold Medal Replacement - New Improved System Concept - YouTube

I.e. You have a Soldier on your team, for Numbani-Attack at Platinum rank, he performs at Bronze/Silver/Gold, relative to other similar Soldier players in the same situation.

Or something kinda like how Overbuff shows stats:

But what if the stats support the attackers claim?

"Grab your pitchforks people, we found the witch" :fire:

So yeah, it wont lower toxicity that much.

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It would only cause more finger pointing (with actual justification)

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If hiding the real stats is so important then I see how this can help a bit but the main issue is that someone starts blaming without a reason just because they are mad at themselves.

How many times I have witnessed Moira’s being blamed because they are doing damage and then others follows because they only see when she does damage but not when she is healing (tunnel vision).

I don’t see how hiding my stats helps in such situations, if someone blames me and the whole team can see other’s stats and said stats are not as the blamer claims then do you think others will follow in the blame this noob?

It would just increase toxicity, people couldn’t even handle public profiles.

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Well, with this method, you could show everybody the relative stats. And see that the Moira is doing a ton of damage, and barely any heals, relative to what’s typical for a Moira at that rank.

@Tonusu in such case the player will be blamed anyway so I don’t see how that is different from what it is now.

@Matsy I disagree to an extend, of course it will not eliminate said blamers. I have played Dota 2 for quiet some time and I know what public stats can bring on the table.

@VenusArmani - How? It can’t be worse than it is now. Regarding the private profiles, I think the biggest problem is not stats but heroes played and SR.

@GreyFalcon - I agree but still I like raw stats more.

See I am not saying that stats being visible will eliminate toxicity but they will either help lower that toxicity down or change nothing. Win-win situation if you ask me.

I think this would just give ammo to those who’d use it to be toxic, especially since stats are largely meaningless in this game. You can have less kills/damage/heals than somebody else and still be a much larger asset to your team than them.

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People will always blame, toxicity will be in the game. It is not to stop blaming it is to prevent others from joining the blame game on blind.

I get what you’re saying, but I think misguided interpretation of stats could be more harmful than not being able to see them at all. It could reinforce bad play styles and give false justification to people who don’t understand the stats.

For example, I already hear things like my D.Va flaming the DPS because she has gold elims. She’s supposed to have gold elims because she has infinitely-firing shotguns that tag everything, but most players won’t understand that.

Another example is Sombra probably shouldn’t have gold (or even silver) damage if she’s operating the way she should be. She can get high-value picks and shut the enemy team down every fight without having any medals to show for it, so I’d hate for our Soldier (who SHOULD have gold damage because of the straight-forward damage nature of his kit) to think he can use that to flame her.

Things like damage done, damage blocked, etc. can all be completely meaningless if it’s not VALUABLE damage done and/or blocked. Sometimes doing more damage just means feeding enemy ults when their healers use that missing HP to charge their own ults. It’s a complicated game that doesn’t benefit from most easily-quantifiable stats. More very frequently doesn’t mean more better. People won’t get better at the game if they don’t learn how it works. More stats would most likely hinder that.

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Making global stats available will encourage toxicity. How do I know? Because it does precisely that in every competitive multiplayer game where it is available.

Moreover, it promotes players padding stats over playing objectives. I can contribute more with 2 elims and 1 death on a successful push than I contribute with 20 elims that don’t actually help my team take the point.

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I think raw stats would only make sense for recorded game history stats.

The same way people use metals now, only they will go into more detail.

“Sombra sucks, she’s got less damage and elims than me!”

People are already toxic about their own medals, they don’t need info about their teammates too.

I wouldn’t mind it if they showed you an end of round sheet that lets you compare your own stats to the global average of that rank and your own average, but we don’t need something like this imo.

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If stats were publicly visible, then it might ease some toxicity against some people, provided the stats actually showed that the blame-spreaders are demonstrably wrong.

So a Widowmaker who’s being accused of not contributing could show off her stats and go, “HA, look, I have high accuracy and several kills, back off.” But a healer who’s getting ganked a bunch, because nobody is peeling for them despite their desperate callouts for help, or because their Rein is dropping shield at all the wrong times, or because their team’s formation is garbage? Their stats are going to look bad, and they are going to be flamed for it, even though the problem is not with them.

Additionally, as things stand right now, there are toxic teammates who automatically assign blame to the off-meta hero (or the DPS, or the healer, or the tank, or whoever), as soon as the match starts looking bad. If people have access to the full hero stats of their whole team at any time, you know that there are going to be micromanagey min-maxers who ride the Tab key the whole game, and jump down a player’s throat the instant their stats register as being below the expected average, regardless of the team’s overall performance.

I’m fine with players gaining more in-depth access to their own stats. But nothing good will ever come out of people being enabled to police each other’s gameplay; I’m convinced of it.

[ED: You also have to consider that folks who will baselessly blame and harass their teammates are not very likely to go, “Oh dear, my bad, I apologize for jumping to conclusions” if they are shown stats, rather than doubling down out of sheer arrogance and going, “YEAH BUT YOU’RE STILL BAD BECAUSE (random non-stat supported reason)”]

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