Just about every skill of his is CC. There is no way they keep like a 4 second cc punch on dps roster with high mobility while taking away mccree flashbang.
They are support heroes. Crowd control is a form of support. It also helps them stay alive. They already said they are looking at doom reworks because of a lack of flashbang.
Wow. You guys must be very new to the game.
Doomfist was in the tank role.
He was terrible.
He was then moved to the DPS role.
The rest is history… (Chipsa and other Doomfist mains rocked)
He would be the only tank on the enemy side. “No offtanks” is kind of irrelevent. Just counter pick as hog. I’m not saying he wouldn’t be strong and there is a lot to look at in OW2, but you seem to just have a pessimistic view of it all.
Emp doomfist and he is a dead tank. Hit him with sleep.
OW1 stats and past attempts don’t really apply to OW2 in 5v5. You have to try things again and see if they stick.
6v6 without improved quality of life OW2 attempts to bring, is a whole different monster.
You can six stack cc in the current game. Of course doomfist as a tank didn’t make much sense. You have one less real tank and he has to be in the fight almost all the time.
That is is exactly why he didn’t do well in the tank role. He didn’t even have the lowest quality of being a protector. He always ran off to fight leaving the team behind.
It was a nightmare having him as a tank.
Couldn’t depend on him to do anything except feed ult charge to the enemy team.
The reason why Doomfist was moved in the first place is everyone, and I mean everyone, including professionals, played Doomfist like a DPS hero when he was in the tank role.
So they shrugged and maybe said,
“Maybe Doomfist always was meant to be a DPS hero.”