Lucio changes don't make sense

Lucio hasn’t been in a good place for a while. The release of Moira was a nerf to Lucio, and further the release of Bridgette is a nerf to Lucio. The fact that they reduced acceleration is just icing on the cake. This “buff” isn’t going to make Lucio better at all, it’ll just make him easier to use for players with low skill. So now you’ll have more players using a underpowered character instead of fixing the character. After baragges of nerfs to everything I play, with my mains all being basically useless in comp except on very specific maps that don’t come up often in comp, this game has become worthless to me.

Can’t stress enough, most good Lucio players could already do everything this update allows them to do. He isn’t in a good spot in the meta with Mercy and Moira doing so much healing and Zenyatta doing so much damage, Lucio is easily the worst or second worst healer in the game. He’s still the worst or second worst healer in the game after this “buff”.

Why not next just make Lucio wallride and jump to the point for you, if you’re putting this stuff in there. I’m really bothered as to why Blizzard could possibly think that this would fix the issues that Lucio has. This just makes the worst part of his kit more obnoxious, not put him as a more useful pick. Don’t get me wrong, I love wall riding and stunting on other players, but that doesn’t always make him useful during a game, and I’d argue that in the vast majority of scenarios, this “buff” does virtually nothing.

With Moira Mercy being the most picked characters, I’m tired of the only good support being the ones that get most of their value from overpowered abilities alone and not skill. After the healing nerf to Lucio, when they made him faster and do more damage, it’s become much harder to get use out of him. The only times he becomes helpful over other supports is if you’re on a map with good boops, you have great Drop The Beat timing, or you’re boosting people to point for a capture point. Even when you boost people to point, you can see that the majority of the time they immediately switch off Lucio. I find myself doing this and I don’t like any of the other supports in this game.

I can’t have fun with this game anymore in a support role, because either you pick the overpowered abilities or you lose. I feel like the DPS and tank roles aren’t this imbalanced, but it feels absolutely useless to play as lucio these days unless you’re forcing yourself into a dps slot on boop maps or using him for 6 seconds to boost to point.

Sorry for the long and disorganized rant. I hope they don’t go through with the changes, and just change something that will actually be useful.

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I dislike how easier they made Lucio with the wall ride buff to.

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I may have not made it clear, but that is what I was getting at. Making wall riding easier does not make his position in the meta any better, it just means a bunch of low skill players are going to be picking Lucio more, despite the fact that he’s still not that good of a pick the majority of the time anyway

at first i was ok with it, i didn’t see the nerf, i only saw the buff, and even if it’s a way to make him easier, lucio needed a buff, but this change just makes his movement worse, just easier to use.

Making it easier to be bad but with style with a character doesnt equate to a buff, in my mind

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Sunk cost fallacy is a stupid argument. and that is all your argument is.

Sure its easier to wall ride now. but they fixed wall skimming and corner jumping so the more advanced wall riding techniques are still there. With being able to corner its now just another tool in our kit we can use. Just becasue your salty its easier to do basic wall riding does not make it a nerf.

There is absolutely nothing wrong with a lower skill floor for newer or less skilled players as long as the skill ceiling remains high, which it has.

i

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when i read the notes i didn’t see the nerf to his acceleration off a wall only the wallride buffs.

Did they nerf acceleration? I only played a couple games on the ptr

don’t remember the exact numbers but i think jumping off walls was changed from increasing his spead by 2.5 times to just 2 times.

You completely misunderstand what I’m saying. Lucio’s position in the meta isn’t good WHEN YOU ALREADY ARE GOOD AT WALLRIDING, when you’re already abusing the double jump off wall exploit, when you’re peeling out of spawn, that’s the full extent of his usefulness, and it isn’t worth anything when compared to Bridgette, Mercy, Moira, Ana, or even Zenyatta.

Making it easier to wallride isn’t the worst thing in the world, but this change will NOT make him better in the meta in any way.

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I must agree - they do have some random ideas for buffs, nerfs and changes - often altering heroes that didn’t need to be changed.

For starters, I actually thought Lucio was in a good place and didn’t need a change in the first place.

But, if I was in charge of the buff / nerf decisions, if I was to make one change on Lucio it would have been to tweak his Sound Barrier slightly.

What I would have done is tweaked it so the start of the barrier degradation after being applied is delayed for a couple of seconds and then wears off a little faster towards the end.

i.e. it gives a slightly increased duration where the barrier has meaningful amount of damage absorption before it wears out.

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Also imagine being the guy who uses Fallacy calls wrong on a Blizzard forum

That is the epitome of pseudo-intellectualism, reduce the argument to remove its core values, then attack the minor points and ignore ALL of the important points

The general movement physics change that happened a few months ago, moira, and bridgette have all been indirect nerfs to lucio and have made him easier to kill. I’m worried Hanzo 2.0 is going to destroy him as well. And during all this, they have decided to make him slower and added that something that will have all the kids trying to play him. Its going to be a slaughter…

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Even just an extra second or two on his ult would change his viability immensely.

But even in the OWL you’ll see that most time Lucio is picked, it’s only for about 6 seconds for a speed boost out of spawn. This is directly because once the speed boost is gone, there isn’t much more value to squeeze from him. It becomes beneficial to switch to a different healer because you’ll get much more value out of it that way.

The fact that speed boosting out of spawn like that is a common strategy in competitive shows that there are fundamental issues with Lucio as a hero.

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There’s nothing wrong with making wallriding a little easier for new players.

That being said, I think you bring up a good point on the usefulness of the wallride changes. It really doesn’t help Lucio’s effectiveness.

I think we’re seeing a disconnect between how the dev team envisions Lucio being played, and how he is actually played effectively. They seem to be envisioning a Lucio who smoothly glides around the map, shooting at opponents and occasionally getting allies in his aura. This playstyle will get you killed easily.

Lucio play is about speed and being elusive; bouncing unpredictably around the map, while maintaining as many allies as possible in his aura and placing shots into enemies.

To use a music analogy: the dev team envisions smooth jazz. Actual play is more akin to speed metal. Until this disconnect is resolved, issues like this will continue to arise.

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The last two hero releases were healers that were amazingly good out of the box. Before they came out, Lucio was still generally looked at as the worst or second worst hero unless on certain maps. After these two amazing healers came out, there’s ESPECIALLY no reason to pick Lucio anymore, especially since Bridgette’s ult speed boosts…

Getting across the map in 7 seconds and 5 jumps is awesome, but it doesn’t always actually help your team to get across the map in 7 seconds and 5 jumps. Especially since his heal radius was reduced by 77% in that nerf. Wall riding doesn’t innately win games, and it doesn’t really help your team mates most of the time.

Lucio isn’t garbage, but he’s easily the worst healer right now.

I called it out becasue its a stupid argument. There are many valid criticisms you could make. Him being made easier is not one of them.

Hm, reread the post. Because him being easier isn’t the only one. In fact, I said about 6 times that the main issue is that the buff is misguided and doesn’t raise his actual effectiveness in game. Again, said about 6 times if you could possibly learn to read.

Go misread other posts and say dumb things in chat, I’m having good discussions with other players about points I made in my post that you pretend don’t exist so you can feel like you have some superiority in a Blizzard forum

Nothing makes sense. The universe is a pitiless and cruel place, with no rules or regard for our needs and wants.

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And don’t try pulling pseudo intellectual stuff on people when you literally can’t remember the post you just read and are actively complaining about