like how does this even happen just lost connection relaunched overwatch and i cant rejoin the game i was in with my group along with the game is just saying i was never in that game and its just letting me q again like i was never in that game wtf blizzard thats some bs and this is comp btw
oh and to make matters worse the other team then started to talk trash and call my team trash all while i coudlnt rejoin and i was the one carrying the match
heres the replay code to if you dont beleave me M0CBYM
And i didnt get a suspension or anything for it so something is messed up with what happend
blame ow devs. why? bc cod netcode is far more resilient at keeping players connected through ping spikes. which proves that cod devs are either smarter than ow devs or ow disconnects are deliberate to the extent that it neglects a proper network threshold buffer to mitigate/minimize ping spike disconnects. which is why discussions about disconnects occur far more frequently in ow than cod.
edit: today cod devs sabotaged their own netcode. which is why an app restart was required. ping spike disconnects now occur more frequently in cod. which proves that there are certain devs throughout the gaming industry addicted to sabotaging user experience. sabotaging your own netcode = excessive bitterness.
devs are garbage what do u expect heck i was in one match my team was about to win all of a sudden a unknown error with the server occured and kept doing it for a bit…liek blizzard needs a new dev and balance team for ow2 and a new it department
It’s because their servers are horribly unstable sometimes and the whole thing is held togther with duct tape and a prayer.
Then whoever works on the servers and netcode should fix it isntead of spending all this money on useless cosmetics that nobodys gonna care about in a week why dont they just make the best game that they can thats what TF2 did but thats the smart thing i guess and blizzard rarely likes to do that at least right now hopefully they’ll change