Great ideas, and I want to say well done on putting time and thought into changes that go beyond numerical tweaking. People on this forum don’t toss out specific, mechanically interesting ideas nearly as often as I’d like.
For Torb, I never know how to tell about the idea of a targeting ability. It doesn’t seem like it would do that much; the issue at higher ranks never seemed to be that it’s inaccurate, but rather that it’s not powerful enough and that it’s 100% stationary. I mean, I’m no GM, I can’t say for sure and maybe there, yeah, people are zipping around it all the time, but I’m guessing there are other more pressing issues. Being able to specify targets is useful, certainly, but enough to take up an ability slot? That I’m less sure about.
I like the health changes to him and his lvl 2 turret too. That seems like it should be obvious.
My own Torb ideas on a topic which also got pushed down too quickly :