Hi. So I started playing Reinhardt recently and noticed my shield dropping down and me being unable to control it. Then I took other heroes that can hold right click and noticed the same thing. Here’s the thing. In training it works completely fine. Even in game if I am away from the enemy team it doesn’t happen that often, but in the middle of a fight it is going down constantly. The mouse seems fine on it’s own so don’t point to an RMA. Could this be a server issue? I have the latest firmware on the mouse, and this has been happening for the past couple of days, maybe a week, not sure. Any info on how to fix it would be great.
Logitech has had issues with double clicking for at least 5 years now. This sounds like that exactly. You drop your shield because its registering as a second click or unclick. There is temporary fixes you can google but I’d just get a steel series or razer mouse if I was you as they are using optical switches rather than mechanical switches. I’ve had this problem with the logitech g903, g902, g305, g pro wireless over the course of the last 5 years. I have 2 g305s sitting on my desk both with the double click issue and I’ve owned at least 5 g305s, they get used for web surfing now as I use a Razer viper ultimate wireless for gaming. If it doesn’t happen straight away it will eventually.
One of my g305s even does like 5 clicks in a row.
When I first had the issue I was always playing tracer and my guns would just stop shooting in the middle of tracking with lmb or blink 2 or 3 times as it was registering multiple clicks with rmb
Thats something u can try… go into training range and go on tracer and blink once every so often and u might do multiple blinks as its your right click thats dodgy.
This is likely to be a hardware (mouse) issue. Some people call this the “double click” problem when it affects the left mouse button and makes the mouse literally unusable with desktop applications due to double clicking all the time.
This problem exist because most mice use software/firmware switch debouncing instead of hardware debouncing. The software solution is cheaper but works only until the physical bounce duration of the microswitch exceeds a constant value that is hardcoded in the firmware. The physical bounce duration becomes longer and longer as the springs (stiffness) and contacts (oxidation) of the switch deteriorate. This issue can be fixed only by soldering a new microswitch into the mouse. (The switches are standard and dirt cheap but most people probably don’t want to mess with soldering.)
Some hardware debouncing methods are completely immune to this problem. If we had access to the firmware we could also “fix” the issue by increasing the hardcoded debounce duration in the firmware at the expense of click latency.