Limit the map and random spawns

Hello, I’m new to the workshop and i was wondering how you can limit the map with walls and how to add random spawns.

I want to make a version of Junkertown with just Point A (Attacker spawn to first checkpoint), was thinking of putting a wall at the checkpoint so the playable space is Point A and have the spawns random or atleast several spawning points within point A

Thanks in advance :slight_smile:

For the random spawns: save a couple of spawn positions in an array variable. Then right after a player respawned (use the “is alive(event player) == true” condition, not the “has spawned”) teleport him to one of the positions with “teleport(event player, random value in array(array variable))”.

For the walls limiting the map you might find this thread useful: [Tool] Effect creator and sphere collision