Lifeweaver & Hanzo Control Customisation

While trying to customise my controls on Lifeweaver earlier, I noticed that you can’t actually properly select your own inputs for each of his abilities.

With the revised controls, his dash is coded as a double jump, and so you cannot change what key controls it without changing the jump key. Whatever key you have bound to jump will ALWAYS be the trigger to the dash (the same applies with Hanzo).

With the legacy controls, you can rebind Alternate Fire to change the button for his petal platform, but in my experience this causes some bug when trying to use the petal platform whilst charging his healing blossoms (though this could probably be fixed).

I think it would be a solid quality of life update to streamline the key binding process a bit for characters that have 4 abilities (including ultimates) like Lifeweaver, Hanzo, and Soldier: 76. Let players have proper control over how they want to use these abilities rather than forcing awkward combinations of legacy/revised controls and oddly named key binds (why should changing your alternate fire key actually change an ability key?). I think just adding an extra ability in the controls menu would be such a simple yet effective fix. The current “Ability 3” could be renamed to “Ultimate Ability”, and then a new Ability 3 could be added and used for heroes that happen to have an extra ability. For heroes that follow the typical 2 abilities + 1 ultimate set up, this extra ability key bind could just be left blank (and do nothing if bound).

Maybe this is too niche of an issue? I think it would be great and could open up the possibilities to adding more complex heroes without having weird work-around for the controls!

Please share your thoughts! I’d love to discuss further.

2 Likes

I remember also having trouble with this when I first switched to legacy controls, but it turns out it was caused by a certain setting. Does your issue involve not being able to throw the petal while charging a heal? Because IIRC that was the issue I had. I forget what the setting was called, but I think it was something like “alt fire cancels primary”? Changing that fixed it completely

Anyway, I definitely I agree that there should be an option to rebind his dash on its own. Not being able to dash while grounded is actually a big disadvantage, and I think the main reason why so many of us choose to use legacy controls instead