As it’s the last day of comp, I thought I’d give LFG a go. The intent was to have some coordinated games and stop leavers/throwers. Neither the less, I found the coordination and teamwork to be pretty shocking and we lost 2 games before everyone jumped ship.
Decided to solo queue and constantly got 3-6 people in chat, ended up climbing 150 SR to finish on a season high.
To this day, I’m still to win a game using LFG. I still find going solo and maybe teaming up with 2 other people who you randomly played well with in a game to be the best way to climb.
Edit
For context, I’m mid Diamond on the account in question, playing XB1.
GT is CooperTube should anyone want more
Yup, same here. I gave LFG a fair try (4-5 times) at release, stopped, and then again a couple months later. Same issue both times. Still felt like solo-queue; same lack of coordination and team play. Group disbands after first loss.
Blizzard said this was the first iteration of more to come. But most people don’t know that, and therefore will have the wrong expectations of LFG solving the problems of solo-queuing.
You’re basically playing an early-access version of the game, and have been for the past 2 years.
I can’t really make much of a comment on lfg since here on AU servers there’s literally never a single group (zero people use it anymore) but when it was new and a couple people did I thought it was pretty good.
You’re expecting a lfg team to suddenly act as a group of well coordinated friends, for your first game a lfg team is no different from a solo queue game. You don’t know those 5 people, you don’t know how they play, you can’t expect them to play well the first game.
It’s just a matter of finding a group that stays after the first loss.
You can’t expect lfg to help you win more since you’ve likely practiced in soloqueue since the game came out.
The big benefit to lfg is that you can guaruntee that your teammates will all be in voice and actually want to strategize, want their role and have the roles still actually fit, and fit whatever name you give the group.
As a main tank player I can’t stand going back to sq if nothing else so that I don’t have to go back to possibly needing to play other positions
Not worth the trouble unless it’s for quick play
players will never enjoy the feeling of trying to win while carrying teammates that are significantly lower MMR than them. They expect teamwork, but the reality is the players that are lower MMR can’t play at the level they are expecting. Trying to communicate may help a small amount, but when it doesn’t work they just all get frustrated with each other and go into dead silence.
They don’t want to tell their teammate what they did was dumb, so they just end up clamming up or leaving chat.
I saw a guy on our team attempt a 1 man flank while our whole team wasn’t up and basically 1v6ed the enemy…when called out on it, all hell broke loose.
the bad players don’t want to acknowledge their flaws.
I’ve been carried in ranked LFG 3-4 times, but it’s very hard to find a group that wants me to stay and can carry me…the ones that want me are the ones where i find them heavy as hell and would rather die than play a second game with them
but the reality is even if i keep playing with the players that carry me, if we can’t win in later games, they are going to give up and abandon the party immediately
Never done LFG, don’t intend to start.
LFG is for WoW for when it really matters, not FPS.
To many troglodytes in OW to care about LFG.
I’ve found that the people who look for LFG are under the belief that they will find good groups to carry them, because they’re bad.
Look at the players profiles (if they aren’t private, thanks blizz) and you’ll see a shocking amount of players who have clearly been boosted, looking for a way to stay in the rank they’ve been boosted to.
LFG is a joke.
Nobody uses LFG in masters or GM.
A lot of people duo / trio, but that’s with people that they know and trust.