What if every role had the passive that the support role has, where they’d be able to regenerate their health over time?
Support players would have more opportunities to make plays on their team without having to completely hard-pocket and heal their teammates through all of their mistakes.
I think this would bring a lot more players into the support role. I think if players had more opportunities to make plays with their utilities and damage, a lot more people would also enjoy the support role.
This would also allow the developers to change current support and develop new support in a more damage- and utility-focused manner. Healing would still play a huge factor in your matches, but you wouldn’t have to constantly hard-pocket and heal your teammates through all of their mistakes.
On top of this, this would bring support much closer to the playmaking and carry potential DPS and TANK players have. I think giving the other roles the passive support players have opens up the gate to making some plays other than just constantly having to heal your teammates through their mistakes.
It’s not all about the support role, though. For DPS and tank players, this would give them a little more breathing room to win matches when they have support players on their team that are incompetent.
I’ve made a couple forums on this topic before, and I still think that giving everyone the passive that the support role has would fix a plethora of problems Overwatch 2 faces as a whole. (This obviously wouldn’t be a mechanic that wouldn’t come without its problems, but I still do think it would be a step in the right direction for the game.)
I really don’t like having a mechanic in the game where you literally cannot play the game unless those players who hold that mechanic are competent (which is healing, btw).
Anyway, a quick little summary of all that
• It opens up more opportunities for support players to make damage- and utility-based plays just as their counterparts have.
• It gives your team a higher chance of winning when support players are incompetent.
• It would likely bring a lot more players into liking and playing the support role (more pew-pew equals more fun).
• Somewhat removes a mandatory mechanic to basically allow players to even leave their spawn gate (again, which is healing).