Leaver penalty … a thread

True, but I just hate having to choose:
:arrow_forward:Follow feeder = high heals but high deaths
or
:arrow_forward:Don’t follow = low deaths but low heals

Blizzard would never tell us, but I’m sure a lot of the stats (in addition to k/d ratio) affects our rankings, that’s what makes it frustrating.

I’m in Gold, but was wondering what rank are you?

I agree 100% with a “surrender button”.

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Although… if instead of leaving, they act in an obviously game sabotaging manner… then we have a follow up option of everyone in the match reporting them, and hopefully after enough times of this happening, they either get banned or quit. Send them packing back to the BR one-and-done that spawned them

You can still report leavers tho? You don’t need them to stick around in your game to do so.

I don’t actually think there’s a viable report option for leavers due to plausible deniability as to whether they actually left, or DC’d, or had a legitimate reason for leaving other than “I hate -insert triggering playable character- , F this im out!”

We need a better system in place before worse penalties. There are other games out there that can determine if you actually left or dc’d. If that gets put in place im all for leavers receiving month or more bans. But if im banned for that long off the system crashing no fault of my own, oh boy I would be so angry as I had no intention of risking that punishment.

Since OP is talking about Competitive, it is Gameplay Sabotage.

And it is valid reason, if they left because they router crashed it will be few reports every few months… Too little for system to pick up on that and penalize them. On the other hand if they do it all the time it is not because ‘they have IRL issue’.

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So if I want to leave a match, I have to disconnect my router and system will flag it as DC, since it will be legitimate DC.

Unless they have cameras in my house and can see I did it myself to get out of a game.

Systems like that never work you know? And issue will persist.

Did OP mention competitive? I didn’t read through the thread, just his original post.

Still, even for non-competitive I want harsher penalties. There are plenty of other games out there for people who can’t be bothered to stick it out for the match to conclude. If people can’t finish what they started, I humbly suggest they quit for the sake of the other 9 people in the lobby who do want to play the game to the end, and go play apex, where they can rage quit after getting stomped to their hearts content, with no downside for anyone else.

Yes they clarified it here.

Ok, but first let me opt out of certain maps and modes in QP then. I refuse to play some garbage maps in QP since I am forced to do so when I play competitive. It is chore enough then.

Sure… And that argument can be reversed also. There are plenty of games to play. It does not change the fact that this system is OK given the tools the game gives us.

But that is a thing. When I queue up QP I do not know what map I will get. And I refuse to play push in QP. Let me turn it off, and you can even give out permabans for leaving for all I care.

I think apex is still 3v3? I don’t play it but last time I saw it it was 3 people matched together in to a group.

Absolutely, I’ve wanted map black lists, and specific queues for maps forever now. 100% I don’t ever want to see Busan or Ilios again. Also…

Hard agree. I’d take 2CP over push maps anytime.

trios in a BR setting. If your trio dies, there’s no reason to stay, which is what I meant earlier about it being a ‘one and done’. Your group gets wiped, you’re done. Game over. You leave, you requeue, you don’t bother waiting for the last group standing to win, as staying is just a matter of preference at that point, and no longer impacts the match.

I was Plat 1, and I just got demoted to Plat 2, but sadly, I’m losing too much to masters and diamonds, while I have gold tanks and Plat on my team. There’s nothing to do when the enemy tank rolls your tank.

I wish I could surrender those matches. Those are useless wastes of time that mess up your stats.

It’s not what should be happening,

people who finish their matches should be rewarded more again.

in OW1 you had lot less leavers because you only got any XP after the match was over, and you got a lootbox every time you leveled up. (More, the longer the match the more XP you got) That motivational power that pushed people to actually try and not throw a match was the strongest part of the game.

People shouldn’t be punished for leaving casual matches, life is weird anything can come up, but those that don’t ragequit from loosing absolutely need to get rewarded more

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Don’t stress about the medal rank of players, because in OW2 you have 2 rankings:

  1. (visible) SR - medal rankings
  2. (hidden) MMR

The matchmaking is based on your (hidden) MMR, not your (visible) SR. So although you are playing with people of a lower/higher (visible) SR, they will all have a similar (hidden) MMR. This is further complicated because every new season Blizzard implements an “SR decay” but NOT an “MMR decay”.

Here’s the Blizzard blog post explaining in more details:

The penalty should never be ‘fair’ to throwers. The penalty should instead increase the next time they throw a match. It should be increased with 10 minutes on the second throw, on the third throw it should increase to 20 minutes, and on the fourth throw, meh…

After that (And i know i might get some flak here, but at this point i cba to care), just hardware ban these muppets… They’re ruining the experience for so many players, especially in comp where these smurf accounts join and throw the game just for the lols as they know there won’t be any replacement players for them… As for RQ and OQ etc it’s more frustrating for those who joins in late game because of these throwers, as most of the time, they get dumped into a losing game.

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If you can’t handle losing the occasional game due to leavers a much better solution would be for objective progress/payload movement to simply be frozen while a timer starts. If you don’t get backfill within a reasonable timeframe the match ends. I’m not even going to bother explaining why trying to force people to play with coercion and threats is a worse approach and perpetuates the issue.

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Or… play Comp. All those penalties are in Comp. Go que for it, like right now.

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Fix the horse dookie hero balance and matchmaking and I will stop leaving

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I didn’t clarify in the op, I was referring to comp. OWv.2 is a joke.

Actually, the penalties for leavers in competitive are reasonable. OP wants unreasonable punishments for random DCs throughout the career of a player.

Sometimes people should think why people leave instead of just hating that they do. I’ll try in every game I play in. Especially for comp. But the moment the team starts getting toxic and insulting I’ll usually just leave. Don’t really care if it’s comp. If you’re toxic players will leave and that’s the toxic players fault.

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